
# Player : Elo Games Score% won draw lost Points Draw% Error OppAvg OppE OppD
1 PlentyChess 8.0.0 : 3570.83 1300 83.7 875 425 0 1087.5 32.7 16.96 3210.75 5.30 26.0
2 Reckless 0.10.0 260501 dev : 3569.14 1300 83.5 873 426 1 1086.0 32.8 17.28 3210.75 5.30 26.0
3 Stockfish 260706 dev : 3567.45 1300 83.4 869 431 0 1084.5 33.2 17.83 3210.75 5.30 26.0
4 Stockfish 18 JA : 3566.89 1300 83.4 870 428 2 1084.0 32.9 16.84 3210.75 5.30 26.0
5 Stockfish 17.1 JA : 3563.55 1300 83.2 862 438 0 1081.0 33.7 17.02 3210.75 5.30 26.0
6 Reckless 0.9.0 : 3561.89 1300 83.0 859 441 0 1079.5 33.9 17.35 3210.75 5.30 26.0
# Player : Elo Games Score% won draw lost Points Draw% Error OppAvg OppE OppD
3 Stockfish 260706 dev : 3567.45 1300 83.4 869 431 0 1084.5 33.2 17.83 3210.75 5.30 26.0
4 Stockfish 18 JA : 3566.89 1300 83.4 870 428 2 1084.0 32.9 16.84 3210.75 5.30 26.0
5 Stockfish 17.1 JA : 3563.55 1300 83.2 862 438 0 1081.0 33.7 17.02 3210.75 5.30 26.0
78 Stockfish 200731 HCE dev : 3391.82 10550 63.4 4148 5090 1312 6693.0 48.2 4.98 3238.19 14.11 211.0

WELCOME to ETOC-G
Engine Test Operating Center-Gutweiler
Last update : August 18th, 2026 (19:45)
Still running : Cinder 0.6.1
rankings
--------
Always based on 1.300 games played!
m-avg = move-average
1/0<45 = 1:0 / 0:1 under 45 moves
rk = ranks
points 1:0 1/2 0:1 % m-avg 1/0<45 rk
-------------------------------------------------------------------------------------------------- 3-Stars Generals (08)
001. PlentyChess 8.0.0 1.087,5 875 425 0 83,65 75 21/ 0 + 21 03#
002. Reckless 0.10.0 260501 dev 1.086,0 873 426 1 83,54 86 26/ 0 + 26 03#
003. Stockfish 260706 dev 1.084,5 869 431 0 83,42 80 19/ 0 + 19 03#
---. Stockfish 18 JA 1.084,0 870 428 2 83,38 81 19/ 0 + 19 ---
---. Stockfish 17.1 JA 1.081,0 862 438 0 83,15 78 21/ 0 + 21 ---
---. Reckless 0.9.0 1.079,5 859 441 0 83,04 75 34/ 0 + 34 ---
004. Triumviratus 6.0 AI 1.072,5 848 449 3 82,50 85 14/ 0 + 14 03#
005. Berserk 250622 CE dev 1.070,0 842 456 2 82,31 86 18/ 0 + 18 03#
006. Coda 0.9.3 AI 1.068,0 838 461 1 82,19 82 5/ 0 + 5 03#
---. PlentyChess 7.0.37 Pre 1.067,5 838 459 3 82,12 74 17/ 0 + 17 ---
007. Viridithas 20.0.0 1.067,5 838 459 3 82,12 81 8/ 0 + 8 03#
008. Raphael 4.3.0 260705 Pre 1.067,5 837 461 2 82,12 80 33/ 0 + 33 03#
-------------------------------------------------------------------------------------------------- 2-Stars Generals (18)
009. Obsidian 16.15 CE dev 1.063,5 827 473 0 81,81 77 23/ 0 + 23 04#
---. Berserk 14 JA 1.063,0 830 466 4 81,77 85 14/ 0 + 14 ---
010. Alexandria 9.0.0 1.062,0 829 466 5 81,69 81 10/ 0 + 10 04#
011. pawnocchio 3.0 260705 Pre 1.061,0 823 476 1 81,62 87 11/ 0 + 11 04#
---. pawnocchio 2.0 260328 Pre 1.060,0 823 474 3 81,54 86 5/ 0 + 5 ---
012. Hobbes 3.0 1.058,5 821 475 4 81,42 78 9/ 0 + 9 04#
013. Tarnished 6.0 (Eternal) 1.058,5 818 481 1 81,42 77 8/ 0 + 8 04#
---. Reckless 0.9.0 260109 dev 1.057,0 814 486 0 81,31 73 24/ 0 + 24 ---
014. Stormphrax 8.0.0 JA 1.054,5 809 491 0 81,12 83 14/ 0 + 14 04#
015. Halogen 15.4.0 Pre 1.054,0 815 478 7 81,08 85 10/ 0 + 10 04#
---. Halogen 15.7.2 Pre 1.052,5 811 483 6 80,96 86 15/ 0 + 15 ---
---. Stormphrax 7.0.17 JA dev 1.052,5 807 491 2 80,96 86 11/ 0 + 11 ---
016. Astra 7.0 1.051,5 809 485 6 80,88 83 14/ 0 + 14 04#
017. Integral 250812 JA dev 1.050,5 801 499 0 80,81 76 9/ 0 + 9 04#
018. Quanticade Phoenix 4.0 260617 dev 1.048,5 802 493 5 80,65 88 20/ 0 + 20 04#
019. Dragon by Komodo 3.3 1.047,5 800 495 5 80,58 79 20/ 1 + 19 04#
020. PZChessBot 7.1 JA 1.047,0 795 504 1 80,54 79 9/ 0 + 9 04#
021. Cinder 0.5.0 1.046,0 795 502 3 80,46 79 6/ 0 + 6 04#
022. Clover 9.1 JA 1.045,5 792 507 1 80,42 87 6/ 0 + 6 04#
---. Viridithas 19.0.1 1.045,0 793 504 3 80,38 82 6/ 0 + 6 ---
---. Raphael 4.1.1 1.045,0 791 508 1 80,38 79 14/ 0 + 14 ---
---. Tarnished 5.0 (Hero) 1.040,0 784 512 4 80,00 76 7/ 0 + 7 ---
023. Caissa 1.25 JA 1.039,5 783 513 4 79,96 81 7/ 0 + 7 04#
---. Hobbes 2.1 1.038,0 783 510 7 79,85 77 15/ 0 + 15 ---
024. Horsie 1.1 1.037,5 777 521 2 79,81 85 8/ 0 + 8 04#
---. Quanticade Phoenix 4.0 260416 dev 1.027,5 765 525 10 79,04 90 5/ 0 + 5 ---
025. Renegade 1.3.1 1.027,0 764 526 10 79,00 87 11/ 0 + 11 04#
026. Starzix 6.1 250524 JA 1.027,0 760 534 6 79,00 83 6/ 0 + 6 04#
---. Lizard 11.2 1.027,0 757 540 3 79,00 88 7/ 0 + 7 ---
-------------------------------------------------------------------------------------------------- 1-Star Generals (10)
027. Fritz 21 260513 (Ginkgo) 1.024,5 756 537 7 78,81 79 23/ 0 + 23 05#
028. RubiChess 250612 JA dev 1.024,5 752 545 3 78,81 80 10/ 0 + 10 05#
---. PZChessBot 7.0 JA 1.023,5 761 525 14 78,73 79 13/ 0 + 13 ---
029. Motor 0.9.0 250603 1.016,0 736 530 4 78,15 80 17/ 0 + 17 05#
030. Tcheran 13.0 1.010,5 735 551 14 77,73 77 9/ 0 + 9 05#
---. Triumviratus 5.0 AI 1.008,0 726 565 9 77,58 89 6/ 1 + 5 ---
031. Uralochka 3.42a JA 1.005,5 719 573* 8 77,35 82 15/ 0 + 15 05#
---. Cinder 0.4.1 1.002,5 720 565 15 77,12 81 5/ 0 + 6 ---
---. Fritz 20 251024 (Ginkgo) 1.002,0 722 560 18 77,08 77 14/ 0 + 14 ---
---. Dragon by Komodo 3.3 MCTS 992,0 701 582 17 76,31 85 8/ 0 + 8 ---
032. Zangdar 7.0 991,5 707 569 24 76,27 80 9/ 0 + 9 05#
033. Heimdall 1.5.0 991,0 698 586 16 76,23 80 4/ 1 + 3 05#
034. Koivisto 9.2 JA dev 989,5 710 559 31 76,12 94 5/ 0 + 5 05#
035. Velvet 9.0.0 JA dev7 989,0 695 588 17 76,08 83 16/ 0 + 16 05#
036. Seer 250310 JA dev 988,0 705 566 29 76,00 82 9/ 2 + 7 05#
-------------------------------------------------------------------------------------------------- Generals, Honorary title (02)
087. Shredder 13 HCE 502,0 245 514 541 38,62 83 0/ 12 - 12 00#
121. Crafty 25.3 HCE xb 183,0 60 246 994 14,08 74 0/ 63 - 63 00#
---. Crafty 25.6 HCE JA xb 178,0 63 230 1007 13,69 78 0/ 20 - 20 ---
---. Shredder 12 HCE 176,0 53 246 1001 13,54 76 0/ 53 - 53 ---
-------------------------------------------------------------------------------------------------- Officers
037. Titan 1.1.0 250628 JA 977,5 674 607 19 75,19 -- -/ - - 06# *2
---. Renegade 1.2.0 JA 977,0 689 576 35 75,15 91 6/ 0 + 6 ---
038. Booot 7.4 975,5 677 597 26 75,04 80 6/ 1 + 5 06#
039. Prune 4.0.1 JA 975,0 681 588 31 75,00 84 7/ 2 + 5 06#
040. Revenge 4.0 975,0 671 608* 21 75,00 82 21/ 0 + 21 06#
041. CSTal 2.07 972,0 671 602 27 74,77 81 8/ 0 + 8 06#
---. Tcheran 12.0 971,5 669 605 26 74,73 77 7/ 1 + 6 ---
042. Arasan 26.0 JA 970,5 670 601 29 74,65 82 11/ 1 + 10 06#
043. Clarity 8.0.0 JA 968,0 681 574 45 74,46 81 3/ 0 + 3 06#
---. Koivisto 9.0 965,5 669 593 38 74,27 92 6/ 0 + 6 ---
---. Arasan 25.4 JA 964,5 659 611 30 74,19 81 7/ 0 + 7 ---
---. CSTal 2.0 961,0 649 624* 27 73,93 82 5/ 0 + 5 ---
---. Velvet 8.1.1 960,0 645 630* 25 73,85 78 17/ 0 + 17 ---
---. Tcheran 11.0 954,0 659 590 51 73,38 79 5/ 0 + 5 ---
044. Igel 3.6.0 JA 948,5 619 659* 22 72,97 79 6/ 0 + 6 06#
---. Igel 3.6.3 JA dev 948,0 633 630 37 72,92 77 8/ 0 + 8 ---
045. Akimbo 1.1.0 JA dev 947,0 640 614 46 72,85 83 7/ 2 + 5 06#
046. rofChade 3.1 945,0 638 614 48 72,69 87 5/ 2 + 3 06#
047. Gaia 4.1.3 937,5 619 637 44 72,12 97 8/ 0 + 8 06# *1
---. Zangdar 6.1.1 925,0 618 614 68 71,15 83 6/ 1 + 5 ---
048. Ruthorin 1.9.9 925,0 598 654 48 71,15 88 5/ 0 + 5 07# *1
049. Fire 10 JA 919,0 603 632 65 70,69 85 5/ 2 + 3 07#
050. Minke 6.0.0 907,0 591 632 77 69,77 87 5/ 1 + 4 07#
---. Stockfish 200731 HCE dev 901,0 572 658* 70 69,31 84 22/ 0 + 22 ---
051. Eleanor 4.1 891,0 561 660 79 68,54 85 12/ 2 + 10 07#
052. SlowChess Blitz 2.9 878,0 532 692* 76 67,54 87 9/ 0 + 9 08#
053. Texel 1.13 a6 dev 876,5 542 669 89 67,42 83 7/ 0 + 7 08#
---. Berserk 4.7.0 HCE 864,5 571 587 142 66,50 89 3/ 3 0 ---
---. Texel 1.12 864,5 539 651* 110 66,50 83 7/ 0 + 7 ---
054. Serendipity 1.0 JAVA 864,0 532 664 104 66,46 84 1/ 1 0 08#
055. Winter 5.0 JA 856,0 523 666 111 65,85 81 8/ 3 + 5 08#
056. Minic 3.46 JA 855,0 520 670 110 65,77 88 9/ 3 + 6 08#
---. Prune 3.2.1 844,0 517 654 129 64,92 80 9/ 2 + 7 ---
---. Monty 260208 MCTS dev 842,0 537 610 153 64,77 92 7/ 15 - 8 ---
057. Willow 4.0.0.1 840,0 533 614 153 64,62 90 1/ 3 - 2 08#
058. Wasp 7.16 dev 840,0 524 632 144 64,62 83 9/ 1 + 8 08#
---. Wasp 7.15 dev 835,5 519 633 148 64,27 81 9/ 0 + 9 ---
---. Minic 3.41 834,0 491 686 123 64,15 87 1/ 5 - 4 ---
---. Monty 260512 MCTS dev 831,0 508 646 146 63,92 94 2/ 10 - 8 ---
---. Wasp 7.14 dev 825,5 529 593 178 63,50 81 17/ 0 + 17 ---
---. Patricia 5 JA 824,5 497 655* 148 63,43 77 22/ 0 + 22 ---
---. Wasp 7.00 815,0 500 630* 170 62,70 81 11/ 0 + 11 ---
059. Tucano 12.17 JA dev 808,0 480 656 164 62,15 83 1/ 4 - 3 09#
---. Tucano 12.00 JA 806,5 468 677* 155 62,04 83 1/ 4 - 3 ---
060. Weiss 250206 HCE JA dev 803,5 494 619 187 61,81 86 12/ 3 + 9 09#
061. Lambergar 1.5 798,0 469 658 173 61,38 76 11/ 0 + 11 09#
---. Calvin 6.1.1 JAVA 790,5 327 927 46 60,81 81 7/ 0 + 7 ---
062. Schönemann 0.5.0 782,0 452 660 188 60,15 87 7/ 3 + 4 09#
063. Bagatur 5.5c JAVA 775,0 442 666 192 59,62 94 1/ 8 - 7 10# *1
---. Komodo 14.1 HCE 761,0 433 656 211 58,54 83 7/ 1 - 6 ---
064. Ethereal 14.31 HCE JA dev 754,0 452 604 244 58,00 92 5/ 1 + 4 10# *3
065. Leorik 3.2.1 750,5 414 673 213 57,74 82 1/ 3 - 2 10#
---. Patricia xtremeEAS 746,5 463 567 270 57,42 78 23/ 0 + 23 ---
066. Cwitch 6 260709 745,0 433 624 243 57,31 84 4/ 8 - 4 10#
067. Stash 37.10 HCE JA dev 743,5 439 609 252 57,19 87 3/ 11 - 8 10#
068. Arcanum 2.8 737,5 421 633 246 56,73 82 1/ 11 - 10 10#
---. Bagatur 5.5 JAVA 727,5 389 677 234 55,96 94 1/ 3 - 2 --- *1
069. Jackal 2.0.0 MCTS 721,0 482 479 339 55,46 105 6/ 26 - 20 11#
---. Pedone 3.1 719,5 409 621 270 55,35 82 5/ 3 + 2 ---
---. CSTal 2.1 EAS 713,5 416 595 289 54,88 85 24/ 0 + 24 ---
070. Nemorino 6.11 JA 711,0 392 638* 270 54,70 83 2/ 9 - 7 11#
071. Cheng 4.48a 708,0 391 634 275 54,46 86 3/ 4 - 1 11#
072. Avalanche 3.0.0 701,0 412 578 310 53,92 86 1/ 14 - 13 11#
073. Petrel 3.5 JA 695,5 382 627 291 53,50 86 10/ 3 + 7 11#
---. Tcheran 9.0 683,0 359 648* 293 52,54 84 4/ 0 + 4 ---
---. Leorik 3.1.3 JA 681,0 360 642* 298 52,31 82 5/ 3 + 2 ---
-------------------------------------------------------------------------------------------------- Soldiers
074. Lc0 0.32.1 791556 CPU 673,0 334 678 288 51,77 81 4/ 18 - 14 12#
075. Vajolet2 3.2 672,0 379 586 335 51,69 85 9/ 4 + 5 12#
---. Komodo 14.1 HCE MCTS 670,5 370 601 329 51,58 84 5/ 13 - 8 ---
076. Clockwork 260223 HCE dev 669,5 384 571 345 51,50 83 6/ 11 - 5 12# *1
077. Grail 2.0.1 656,0 275 792 263 50,46 93 3/ 8 - 5 12#
---. Prune 3.1.0 JA 618,5 327 583 390 47,58 83 5/ 20 - 15 ---
---. Petrel 3.3.1 JA 609,5 323 573 404 46,88 88 7/ 1 + 6 ---
078. Xiphos 0.6.1 HCE JA 609,5 308 603* 389 46,88 85 6/ 0 + 6 13#
---. Pedone 3.0 608,5 311 595 394 46,81 86 13/ 4 + 9 ---
---. Booot 6.5 HCE 596,0 287 618* 395 45,85 82 4/ 2 + 2 ---
079. Potential Unlocked HCE 585,0 304 562 434 45,00 80 3/ 15 - 12 14#
---. CSTal Extreme 582,0 332 500 468 44,77 84 25/ 0 + 25 ---
080. Zahak 10.0 JA 577,0 293 568 439 44,38 83 1/ 39 - 38 14#
081. Hiarcs 16.4 HCE 570,5 289 563 448 43,88 84 5/ 4 + 1 14#
---. Cwtch 5 570,0 282 576 442 43,85 83 3/ 20 - 17 ---
082. Laser 1.8 HCE JA dev 562,0 282 560 458 43,23 85 1/ 6 - 5 14#
083. EveAnn 5.1 NNCe 558,5 274 569 457 42,96 82 1/ 10 - 9 15#
---. Booot 6.4 HCE 555,0 265 580 455 42,69 82 6/ 2 + 4 ---
084. Combusken 2.0.0 HCE JA 553,5 286 535 479 42,58 88 1/ 13 - 12 15#
---. EveAnn 5.0 NNCe 553,5 284 539 477 42,58 85 0/ 12 - 12 ---
---. Sophix 1.0 HCE 553,0 275 556 469 42,54 86 3/ 2 + 1 ---
---. Laser 1.7 HCE 531,0 255 552* 493 40,85 84 2/ 2 0 ---
085. Schooner 2.2 HCE xb 527,0 248 558 494 40,54 86 5/ 1 + 4 15#
---. pawnocchio 1.9 HCE 520,5 275 491 534 40,04 80 1/ 23 - 22 ---
086. Myrddin 0.96 NNCe xb 515,0 237 556 507 39,62 82 3/ 16 - 13 16# *1
087. Shredder 13 HCE 502,0 245 514 541 38,62 83 0/ 12 - 12 00#
088. DanaSah 9.1 JA 490,5 215 551* 534 37,73 83 4/ 11 - 7 16#
089. Fizbo 2.0 473,5 210 527* 563 36,43 81 0/ 4 - 4 17#
---. Vajolet2 3.0 472,5 226 493 581 36,35 83 3/ 15 - 12 ---
090. Isa 4.5 471,0 212 518 570 36,23 81 3/ 17 - 14 17#
---. Petrel 3.1 JA 460,0 190 540* 570 35,39 88 3/ 3 0 ---
091. Senpai 3.0.2 HCE 453,0 210 486 604 34,85 89 4/ 10 - 6 17#
092. Simbelmyne 1.10.0 HCE 444,5 215 459 626 34,19 86 0/ 45 - 45 17#
093. Andscacs 0.95123 HCE 440,0 205 470 625 33,85 87 3/ 5 - 2 18#
094. Chiron 5.01 HCE w32 433,0 198 470 632 33,31 84 2/ 10 - 8 18# *4
095. Seredina 1.2c 432,0 183 498 619 33,23 77 1/ 48 - 47 18#
---. Wasp 4.50 HCE 431,5 188 487 625 33,19 84 5/ 5 0 ---
096. Scorpio 3.0.15.14 CPU JA 429,5 199 461 640 33,04 78 4/ 29 - 25 18#
---. Myrddin 0.95 NNCe xb 427,5 191 473 636 32,88 77 5/ 21 - 16 ---
097. Aku 250709 JA 401,0 140 522 638 30,85 79 3/ 41 - 38 19#
---. Myrddin 0.94 NNCe xb 399,5 170 459 671 30,73 82 1/ 13 - 12 ---
098. Equinox 3.30 HCE 391,0 158 466 676 30,08 83 2/ 22 - 20 19#
099. Orion 1.1 387,5 154 467 679 29,81 82 1/ 17 - 16 19#
100. Anubis 3.06 xb 383,0 168 430 702 29,46 79 2/ 10 - 8 19#
101. Critter 1.6a HCE 377,5 155 445* 700 29,04 84 2/ 28 - 26 19#
---. Gilipol 1.00 377,0 142 470 668 29,00 80 3/ 14 - 11 ---
102. ChessBrainVB 4.10 HCE 371,0 157 428 715 28,54 86 1/ 12 - 11 19#
103. Fritz 16 180110 HCE (Rybka) 370,5 154 433 713 28,50 82 1/ 48 - 47 19#
---. Lozza 9 260213 JAVA 370,0 150 440 710 28,46 80 2/ 29 - 27 ---
104. Demolito 251216 HCE 369,0 150 438 712 28,38 86 1/ 26 - 25 19#
--------------------------------------------------------------------------------------------------
---. Vajolet2 2.8 HCE 355,5 128 455* 717 27,35 84 3/ 15 - 12 ---
105. Invictus r391 HCE JA 347,5 141 413 746 26,73 83 1/ 15 - 14 20#
106. Hannibal 181202 HCE JA dev 338,5 162 353 785 26,04 84 1/ 25 - 24 20#
107. Deep iCE 4.0.853 HCE JA 331,0 131 400* 769 25,47 80 0/ 18 - 18 20#
---. Rybka 4.1 HCE 325,5 130 391 779 25,04 83 0/ 35 - 35 ---
108. chess22k 1.14 JAVA HCE 312,0 128 368 804 24,00 81 1/ 31 - 30 20#
---. Senpai 2.0 HCE 312,0 119 386 795 24,00 83 1/ 39 - 38 ---
109. OliThink 5.11.9 NNCe JA v4 275,5 75 401 824 21,19 80 1/ 39 - 38 20#
---. Potential 3.0.0 HCE JA 271,5 95 353 852 20,88 77 0/104 -104 ---
---. Vault 0.4.1 JA 269,5 128 283 889 20,73 82 1/ 69 - 68 ---
110. Amoeba 3.4 HCE 260,5 87 347 866 20,04 78 1/108 -107 20#
111. SmarThink 1.98 HCE 257,0 88 338* 874 19,77 78 0/ 41 - 41 20# *4
---. Open Critter 1.037 HCE 255,0 98 314 888 19,62 81 0/ 36 - 36 ---
---. RuthIron 21.9.6.7 254,5 108 293 899 19,58 79 3/ 5 - 2 --- *4
---. Polaris 1.8.1 HCE JA 247,0 99 296 905 19,00 78 0/ 77 - 77 ---
112. Naum 4.6 HCE 246,0 89 314 897 18,92 81 0/ 32 - 32 20#
113. Hakkapeliitta TCEC v2 HCE 245,0 81 328* 891 18,85 80 0/ 25 - 25 20#
114. Dirty Catpaw HCE xb 242,0 93 298 909 18,62 81 1/ 7 - 6 20#
115. pirarucu 3.3.5 JAVA HCE 241,5 90 303 907 18,58 77 0/ 75 - 75 20#
116. Vengeance 3.1.0 HCE JA 240,0 90 300 910 18,47 71 3/ 71 - 68 20#
---. PeSTO 2.210 HCE 228,5 94 269 937 17,58 74 0/ 89 - 89 ---
117. tomitankChess 7.0 JAVA 225,5 54 337 909 17,12 81 0/ 17 - 17 20#
---. Senpai 1.0 HCE 212,5 78 269 953 16,35 80 0/ 61 - 61 ---
---. tomitankChess 6.0 JAVA 195,5 52 287 961 15,04 80 0/ 18 - 18 ---
---. Rybka 2.32a HCE 193,0 51 284 965 14,85 79 0/ 41 - 41 ---
118. Francesca 0.32 HCE xb 192,5 67 251 982 14,81 74 0/ 78 - 78 20#
---. Prune 4.0.1 HCE 191,5 78 227 995 14,73 76 0/ 72 - 72 ---
119. Junior 13.8.04 Yokohama HCE 187,5 60 255 985 14,42 77 0/ 26 - 26 20# *1
120. Spike 1.4.1 HCE 185,5 63 245 992 14,27 78 0/ 31 - 31 20#
---. CSTal 2.07 Absurd 183,0 99 168 1033 14,08 71 12/ 50 - 38 ---
121. Crafty 25.3 HCE xb 183,0 60 246 994 14,08 74 0/ 63 - 63 00#
---. Crafty 25.6 HCE JA xb 178,0 63 230 1007 13,69 78 0/ 20 - 20 ---
122. Sjeng c't 2010 HCE w32 176,5 56 241 1003 13,58 76 0/ 51 - 51 20#
---. Shredder 12 HCE 176,0 53 246 1001 13,54 76 0/ 53 - 53 ---
123. Cheese 3.3.2 HCE 161,0 45 232 1029 12,38 76 1/ 38 - 37 20#
124. Spark 1.0 HCE 159,0 32 254* 1014 12,23 79 3/ 17 - 14 20#
---. Junior 13.3.00 HCE 158,0 45 226 1029 12,15 76 1/ 30 - 29 --- *1
---. OliThink 5.11.9 HCE 157,5 52 211 1037 12,12 76 0/ 65 - 65 ---
125. The Baron 3.451 HCE xb 153,5 29 249 1022 11,81 73 0/ 65 - 65 20#
126. EXchess 7.97b HCE xb 147,5 38 219 1043 11,35 76 0/ 40 - 40 20#
127. KnightX 4.91 HCE 147,0 47 200 1053 11,31 72 0/ 77 - 77 20#
---. KnightX 4.8 HCE 144,0 40 208 1052 11,08 75 0/ 77 - 77 ---
128. Zurichess Nidwalden HCE dev 142,5 37 211 1052 10,96 77 1/ 53 - 52 20#
129. Zappa Mexico II HCE 138,0 35 206 1059 10,62 78 0/ 17 - 17 20#
130. Quazar 0.4 HCE 137,5 38 199 1063 10,58 81 0/ 59 - 59 20#
---. Leaf 5382 HCE JA dev xb 137,0 47 180 1073 10,54 77 0/ 37 - 37 ---
--------------------------------------------------------------------------------------------------
--------------------------------------------------------------------------------------------------
Rule 1: If the result is less than 10% (~2735 Elo), the error bar is too wide for
my purposes! If these programs have been tested, they are not listed here
and in my engine-overview!
Rule 2: If 10% or more of the games to be played (130) were lost in fewer than 45
moves, engines not listed here and in my engine-overiew. These results are
not good for various database statistics.
--------------------------------------------------------------------------------------------------
Hints:
------
* = + 25.0 points (50 draws simulated) for "Standard-Engines"!
*1 = please have a look on buglist
*2 = please have a look on buglist
Engines I've had repeated problems are running on Intel ® Core™ i9-10900K,
with adjudication / resign = on
*3 = a commercial version with Neural-Network is available.
*4 = engine is currently unavailable!
- if the same number of points have been achieved, the higher quantity of won
games) determines the higher ranking.
- if the same number of points and the same quantity of won games have been
achieved, the number of quick wins under 45 moves less the quick losses under
45 moves determines the higher ranking.
- if all is the same, my neighbor decides which engine he prefers to see ranked
higher 
20 ranks:
---------
01# General Field Marshal ***** 1.300,0 (100,00%) - 1.144,0 ( 88,00%) ... represents a goal!
02# General of Engines **** 1.143,5 ( 87,96%) - 1.105,0 ( 85,00%) ... perhaps possible in 2026?
03# Lieutenant General *** 1.104,5 ( 84,96%) - 1.066,0 ( 82,00%)
04# Major General ** 1.065,5 ( 81,96%) - 1.027,0 ( 79,00%)
05# Brigadier General * 1.026,5 ( 78,96%) - 988,0 ( 76,00%)
00# General (Ret.) ... Honorary title
---
06# Colonel 987,5 ( 75,96%) - 936,0 ( 72,00%)
07# Lieutenant Colonel 935,5 ( 71,96%) - 884,0 ( 68,00%)
08# Major 883,5 ( 67,96%) - 832,0 ( 64,00%)
09# Captain 831,5 ( 63,96%) - 780,0 ( 60,00%)
10# First Lieutenant 779,5 ( 59,96%) - 728,0 ( 56,00%)
11# Second Lieutenant 727,5 ( 55,96%) - 676,0 ( 52,00%)
---
12# Sergeant Major 675,5 ( 51,96%) - 637,0 ( 49,00%)
13# Master Sergeant 636,5 ( 48,96%) - 598,0 ( 46,00%)
14# Sergeant First Class 597,5 ( 45,96%) - 559,0 ( 43,00%)
15# Staff Sergeant 558,5 ( 42,96%) - 520,0 ( 40,00%)
16# Sergeant 519,5 ( 39,96%) - 481,0 ( 37,00%)
17# Corporal 480,5 ( 36,96%) - 442,0 ( 34,00%)
18# Specialist 441,5 ( 33,96%) - 403,0 ( 31,00%)
19# Private First Class 402,5 ( 30,96%) - 364,0 ( 28,00%)
---
20# Private 363,5 ( 27,96%) - 0,0 ( 0,00%)
Note:
The order of the engines will vary depending on other game conditions, such as a
different time control and others. A list comparing game strengths is therefore
never “definitive,” but rather a guide. If a "Captain" is, under certain
circumstances, more like a "Major", then the staff leadership is to blame or,
rather, incompetent. Even so, I am the staff leadership ... not good for me!
Frank Quisinsky, Gutweiler (Germany)
Hallo Frank
Die Varianten 3. / 4. und 5. sind eigentlich nichts anderes als UHO im neuen Gewand.
Die Varianten 1. und 2 führen normalerweise stets zum Remis, sofern nicht z.B.
Stockfish 18 gegen Yace 0.99.56 antretetn muss. Um Stroh vom Weizen zu trennen,
eignen sich die diversen UHO-Eröffnung von Stefan Pohl am besten.
Gruss
KurtHallo Frank
Da sind wir für einmal ganz unterschiedlicher Meinung. Die UHO-Eröffnungen stammen alle aus menschlichen Partien mit einer gewissen Bandbreite von Vorteilen für die eine Partei.
UHO_2024_+085_+094
UHO_2024_+090_+099
UHO_2024_+095_+104
UHO_2024_+100_+109
usw.
Und hier zeigt sich, welche Engine gegen seine Gegner bei welcher Bandbreite von Vor-/Nachteilen die Partie zum Sieg führen kann oder umgekehrt noch ausgleichen (oder gar noch gewinnen) kann. Eine einfachere und schnellere Methode, um die Stärke zwischen Engines zu vergleichen, gibt es meines Erachtens nicht. Dass es natürlich keinen Sinn macht, einen Crafty 23.05 gegen Stockfish 18 antreten zu lassen, ist dabei auch klar. Der letzte Satz trifft natürlich auch auf alle anderen Testbedingungen zu. Deshalb finde ich die Methode von Stefan Pohl einfach genial.
Beste Grüsse
Kurt
> Kein Mensch, geht in einer Schachpartie freiwillig mit Nachteil in ein Spiel.
in der ganzen Entwicklung der Eröffnungstheorie geht es darum, den bestmöglichen Zug für Weiß oder Schwarz zu begründen.
Nachteilige Voraussetzungen bzw. Handicaps sind dem Schach und anderen Sportarten fremd.Hallo Lothar
Das stimmt so nicht. Gerade im heutigen, klassischen Spitzenschach bringen die top GM's
teilweise Varianten aufs Brett, die sie ausführlich analysiert haben und sind bereit, auch nachteilige
Stellungen in Kauf zu nehmen. Wenn die dann entstehenden komplizierten Stellungen durch
den Gegner am Brett nicht gelöst werden können, lässt sich auch auf diese Weise, wenn auch
nur ein einziges Mal, ein voller Punkt einfahren. BTW: Ich habe nichts gegen ausgeglichene
Stellungen. Und Frank hat mit dem Feobos-Projekt grossartige Leistungen erbracht. Mir geht
es aber darum, auch die beste der 5 - 10 top Engine herauszufinden. Mit ausgeglichenen
Eröffnungen ist das aber nicht mehr möglich. Und hier greifen eben die UHO-Eröffnungen als
m.E. einzige Methode, um noch Unterschiede festzustellen.
Beste Grüsse
KurtPowered by mwForum 2.29.3 © 1999-2014 Markus Wichitill