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Up Topic Hauptforen / CSS-Forum / ENG-ENG Partien auf Infinity Chess
- - By Eduard Nemeth Date 2008-10-28 12:33 Edited 2008-10-28 12:36
Vorweg: Es funktioniert. Vorweg: Infinity Chess hat ein eigenes Datenbankformat wo die Partien abgespeichert werden, die Bewertungen werden in einer LOG-Datei abgespeichert. Vorweg: Man kann jede Partie jedoch zusätzlich später auch als PGN abspeichern!

Folgende Partie spielte ich soeben dort mit Rybka 2.2 MP gegen Toga 1.2.1a Single:

[Event "Blitz:6'+2"]
[Site "Infinity Chess"]
[Date "2008.10.28"]
[Round "?"]
[White "EduardNemeth, Rybka 2.2 MP"]
[Black "stinger, Toga 1.2.1a"]
[Result "1/2-1/2"]
[ECO "D41"]
[WhiteElo "2404"]
[Annotator "Nemeth,Eduard"]
[PlyCount "167"]
[EventDate "2008.10.28"]
[TimeControl "360+2"]

1. d4 Nf6 2. c4 e6 3. Nf3 d5 4. Nc3 c5 5. cxd5 Nxd5 6. e4 Nxc3 7. bxc3 cxd4 8.
cxd4 Bb4+ 9. Bd2 Bxd2+ 10. Qxd2 O-O 11. Bc4 Nc6 12. O-O Qd6 13. e5 Qc7 14. Rac1
Qe7 15. Rfd1 Bd7 16. Ng5 Nb4 17. Ne4 Bc6 18. Nd6 Nd5 19. Bd3 Rad8 20. Rc5 Qh4
21. g3 Qg4 22. Be2 Qh3 23. Bf1 Qg4 24. Bg2 f6 25. Rb1 Rd7 26. Rb3 Qh5 27. f4
fxe5 28. dxe5 g6 29. Rd3 Kh8 30. Rc1 Rfd8 31. Bf3 Qh3 32. Rd4 Rg8 33. Bg2 Qh6
34. Ne4 Re7 35. Ng5 Qg7 36. Nxe6 Rxe6 37. Bxd5 Bxd5 38. Rxd5 Re7 39. Qd4 Qf7
40. Rd6 b6 41. Rcc6 Kg7 42. Rd5 Qf5 43. Kg2 Rge8 44. a4 Kg8 45. h4 Qg4 46. Qd3
Kg7 47. Rdd6 Rf8 48. Kh2 Rfe8 49. Qc4 Rf8 50. Rd2 Qf5 51. Kg2 Kh8 52. e6 Rfe8
53. Rd5 Qf6 54. Re5 Rd8 55. Qc3 Rde8 56. Rd6 Rf8 57. Qc6 Rfe8 58. Qc2 h5 59.
Kg1 Kg7 60. Qc6 Kg8 61. Qc4 Kf8 62. Kh1 Kg7 63. Kg2 Kg8 64. Qd5 Kf8 65. Qd4 Kg7
66. Rc6 Kg8 67. Qd5 Kg7 68. Qd1 Kg8 69. Qd6 Kh7 70. Kh2 Kh8 71. Qd5 Kh7 72. Kh3
Kh8 73. Qe4 Kg7 74. Qd3 Kf8 75. Qd5 Kg7 76. Kg2 Kh6 77. Qd2 Kg7 78. Qd3 Kh8 79.
Qe4 Kg8 80. Qe1 Rd8 81. Qc3 Rde8 82. Qc4 Kh7 83. Qe2 Kg8 84. Kh3 1/2-1/2

Vor dieser Partie hatte ich im Computerschach-Blitz ein Rating von 2404 Punkten (das ist dort ziemlich gut, ganz einfach, weil man nicht so schnell sein Rating erhöhen kann oder verlieren wie das derzeit auf Schach.de der Fall ist!). Obwohl mein Gegner deutlich unter 2400 Punkten lag, habe ich durch das Remis nur satte 2 Punkte verloren. Und wenn ich gewonnen hätte dann hätte ich auch nur 2 Punkte dazugewonnen, und nicht so viele, zu überzogene, wie auf Schach.de (Auf Schach.de wären es vermutlich 14 oder 15 Punkte gewesen, auf Infinity Chess aber nur 2 SATTE Pünktchen )!

Die kuriose Endstellung (meine Engine lag klar im Vorteil):

EduardNemeth,R - stinger,T, Blitz:6'+2 Infinity Chess 2008


Analysis by Rybka 2.2 mp 32-bit:

62.Kf2 Kg8 63.Kg2 Kh7 64.Dd4 Kg8 65.De4 Kg7 66.Tc6 Kg8 67.Dd5 Kg7
  +-  (1.79)   Tiefe: 16   00:00:21  4812kN
62.Kf2 Kg8 63.Kg2 Kh7 64.Dd4 Kg8 65.De4 Kg7 66.Tc6 Kg8 67.Dd5 Kg7 68.Dd4 Kg8
  +-  (1.79)   Tiefe: 17   00:00:39  8873kN

(Nemeth, Privat 28.10.2008)

Auf Schach.de hätte die GUI irgendwann das Kommando übernommen und Rybka hätte dann einen Bauern irgendwann vorgeschoben bei derselben Bewertung auf Infinity Chess. Nur: Dort hat die GUI selber nix zu sagen, alles muss von der Engine her kommen!! Und so schob Rybka nur hin und her und irgendwann wurde die Partie (keine Ahnung warum?) plötzlich als Remis gewertet (gab es eine 3-fach Stellung?).

Übrigens: Rybka (egal ob 2.x oder 3) ist auf Infinity Chess nicht so stark wie auf Schach.de! Momentan lassen sich noch keine EGTB über die GUI verwenden weil auf Infinity Chess die GUI (ähnlich wie bei Winboard) nix zu melden hat - alles muss von der Engine her kommen. Derzeit spielt Rybka dort daher noch ohne EGTB und auch im Spiel zeigt Rybka nicht die Stärke die man auf Schach.de sieht. Ich habe schon öfter locker Remis gemacht gegen Rybka 3, sogar mit Toga 1.2.1a single gegen Rybka 3 MP, jajaja! Sobald die GUI nicht aktiv ist, ist Rybka derzeit nur die Hälfte wert auf Infinity Chess!

Die LOG-Datei zu der Partie sieht so aus:

[11:08:01] [Information] Loading Engines...
[11:08:01] [Information] Loading Rybka 2.2 mp 32-bit
[11:08:01] [Information] Loading Engines Completed.
[11:08:53] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4e5 ponder d6b4] Process ? True
[11:09:10] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d2d3 ponder b4e7] Process ? False
[11:09:26] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [a1c1 ponder c7e7] Process ? True
[11:09:43] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [f1d1 ponder f8d8] Process ? True
[11:10:03] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c1c3 ponder h7h6] Process ? False
[11:10:15] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [f3g5 ponder c6b4] Process ? True
[11:10:28] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g5e4 ponder d7a4] Process ? True
[11:10:48] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d1f1 ponder a4c6] Process ? False
[11:11:02] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4d6 ponder b4d5] Process ? True
[11:12:12] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c4d3 ponder a8d8] Process ? True
[11:12:32] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c1c5 ponder d5b6] Process ? True
[11:12:52] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d2e3 ponder f7f6] Process ? False
[11:13:12] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2g3 ponder h4g4] Process ? True
[11:13:25] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3e2 ponder g4g6] Process ? True
[11:13:42] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2h4 ponder d8d7] Process ? False
[11:13:52] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e2f1 ponder h3g4] Process ? True
[11:14:02] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [f1g2 ponder f7f6] Process ? True
[11:14:18] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d1b1 ponder f6e5] Process ? True
[11:14:28] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4e5 ponder g4h5] Process ? False
[11:14:38] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [b1b3 ponder f6e5] Process ? True
[11:14:58] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4e5 ponder d5e7] Process ? False
[11:15:09] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [f2f4 ponder a7a6] Process ? True
[11:15:14] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2f3 ponder h5h6] Process ? False
[11:15:20] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4e5 ponder d5e7] Process ? True
[11:15:29] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2c6 ponder b7c6] Process ? False
[11:15:53] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [b3d3 ponder a7a6] Process ? True
[11:16:06] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c5c1 ponder h5g4] Process ? False
[11:16:14] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c5c1 ponder d5e7] Process ? True
[11:16:20] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6e4 ponder d7d3] Process ? False
[11:16:26] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2f3 ponder h5h3] Process ? True
[11:16:45] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3d4 ponder d7g7] Process ? True
[11:17:06] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6e4 ponder g7e7] Process ? False
[11:17:11] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [f3g2 ponder h3h6] Process ? True
[11:17:33] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6e4 ponder h6f8] Process ? True
[11:17:46] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4c5 ponder f8f7] Process ? False
[11:18:03] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4g5 ponder h6f8] Process ? True
[11:18:07] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g5e6 ponder e7e6] Process ? False
[11:18:19] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g5e6 ponder e7e6] Process ? True
[11:18:23] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2d5 ponder c6d5] Process ? True
[11:18:28] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4d5 ponder e6e7] Process ? True
[11:18:43] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d2d4 ponder g7f7] Process ? True
[11:18:59] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d6 ponder a7a6] Process ? True
[11:19:13] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c1c5 ponder g8b8] Process ? False
[11:19:20] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c1c6 ponder g8f8] Process ? True
[11:19:37] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [a2a4 ponder h8g7] Process ? False
[11:19:43] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6d5 ponder f7f5] Process ? True
[11:19:58] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g1g2 ponder g8e8] Process ? True
[11:20:12] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [a2a4 ponder g7g8] Process ? True
[11:20:36] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2h4 ponder f5b1] Process ? True
[11:20:40] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4c4 ponder g8g7] Process ? False
[11:20:50] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4d3 ponder g8g7] Process ? True
[11:21:06] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d6 ponder g4f5] Process ? True
[11:21:19] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3c4 ponder f5f7] Process ? False
[11:21:27] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h2 ponder g4f5] Process ? True
[11:21:41] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3c4 ponder f8e8] Process ? False
[11:21:47] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3c4 ponder g4f5] Process ? True
[11:22:02] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2g2 ponder f5f7] Process ? False
[11:22:10] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6d2 ponder g4f3] Process ? True
[11:22:21] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c4c2 ponder e7f7] Process ? False
[11:22:30] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2g2 ponder f8a8] Process ? True
[11:22:41] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6c7 ponder a8e8] Process ? False
[11:22:47] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e5e6 ponder f8e8] Process ? True
[11:22:53] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d2d5 ponder f5f6] Process ? True
[11:23:08] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5e5 ponder e8d8] Process ? True
[11:23:28] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c4c3 ponder d8a8] Process ? True
[11:23:33] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6d6 ponder a8e8] Process ? False
[11:23:39] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6d6 ponder h7h6] Process ? True
[11:23:43] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c3c4 ponder h8g8] Process ? False
[11:23:48] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c3c6 ponder f8e8] Process ? True
[11:24:22] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6c2 ponder h8g7] Process ? True
[11:24:36] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c2c4 ponder h7h6] Process ? False
[11:24:42] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2g1 ponder h8g8] Process ? True
[11:24:56] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c2c4 ponder g8g7] Process ? False
[11:25:01] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c2c6 ponder g7g8] Process ? True
[11:25:05] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6c4 ponder g8g7] Process ? True
[11:25:14] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g1g2 ponder g7g8] Process ? False
[11:25:19] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g1h1 ponder f6g7] Process ? True
[11:25:32] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h1g2 ponder g7f6] Process ? False
[11:25:46] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h1g2 ponder g7g8] Process ? True
[11:26:02] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c4d5 ponder g8f8] Process ? True
[11:26:22] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d4 ponder f8g7] Process ? True
[11:26:35] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6c6 ponder g7g8] Process ? True
[11:26:44] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d4d5 ponder g8g7] Process ? True
[11:26:55] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d1 ponder f6f8] Process ? True
[11:27:07] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d1d4 ponder f8f6] Process ? False
[11:27:13] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d1d6 ponder g8g7] Process ? True
[11:27:25] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2g1 ponder g7g8] Process ? False
[11:27:30] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h2 ponder h7g7] Process ? True
[11:27:42] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6d5 ponder e8f8] Process ? False
[11:27:45] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d6d5 ponder h8g7] Process ? True
[11:27:55] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2g2 ponder e8f8] Process ? False
[11:28:01] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h2h3 ponder h7g7] Process ? True
[11:28:13] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h3g2 ponder e8f8] Process ? False
[11:28:18] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5e4 ponder h8g7] Process ? True
[11:28:23] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4d3 ponder g7g8] Process ? True
[11:28:33] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3e2 ponder g8g7] Process ? False
[11:28:39] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3d5 ponder f8g7] Process ? True
[11:28:58] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [h3g2 ponder e8f8] Process ? True
[11:29:06] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d1 ponder f8e8] Process ? False
[11:29:10] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d5d2 ponder h6h7] Process ? True
[11:29:19] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h2 ponder h7g7] Process ? False
[11:29:22] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d2d3 ponder g7h8] Process ? True
[11:29:40] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [d3e4 ponder h8g7] Process ? True
[11:29:52] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c6d6 ponder g7g8] Process ? False
[11:29:57] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e4e1 ponder e8d8] Process ? True
[11:30:07] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e1c3 ponder g8g7] Process ? True
[11:30:13] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h3 ponder d8b8] Process ? False
[11:30:17] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c3c4 ponder e8d8] Process ? True
[11:30:26] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h3 ponder g8g7] Process ? False
[11:30:31] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [c4e2 ponder h7g8] Process ? True
[11:30:35] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [g2h3 ponder g8g7] Process ? True
[11:30:35] [Information] ###=>Rybka 2.2 mp 32-bit UCI Best Move [e2e4 ponder e8d8] Process ? False

Aber: testet es doch mal selber! 
Parent - By Thomas Müller Date 2008-10-28 14:02
schön das das alles funktioniert!
Freut mich für die die kein 64bit OS haben
Nun...vielleicht wird es ja noch was?

--
TM
Parent - By Andreas Lüttke Date 2008-10-28 14:17
Hallo Eduard,

du hast recht, man kann sogar kleinere PGNs einladen, aber eine grosse wohl leider nicht, ich hatte versucht eine PGN mit mehr als einer Million Partien zu laden was jedoch aus ungeklärter Ursache nicht gelang.
Vielleicht habe ich mich aber auch nur zu ungeschickt angestellt.

Gruss Andreas
Up Topic Hauptforen / CSS-Forum / ENG-ENG Partien auf Infinity Chess

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