Michael Scheidl schrieb:
Das klingt sehr gut
diese obskure Umrechnung fand ich eh störend.
Was ist "Q"?
1. There is now an experimental flag --ramlimit-mb. The engine tries to estimate how much memory it uses and stops search when tree size (plus cache size) reaches RAM limit. The estimation is very rough. We'll see how it performs and improve estimation later.
In situations when search cannot be stopped (`go infinite` or ponder), `bestmove` is not automatically outputted. Instead, search stops progress and outputs warning.
2. Benchmark mode has been implemented. Run run, use the following command line:
./lc0 benchmark
This feature is pretty basic in the current version, but will be expanded later.
3. As Leela plays much weaker in positions without history, it now is able to synthesize it and do not blunder in custom FEN positions. There is a --history-fill flag for it. Setting it to "no" disables the feature, setting to "fen_only" (default) enables it for all positions except chess start position, and setting it to "always" enables it even for startpos.
4. Instead of output current win estimation as centipawn score approximation, Leela can how show it's raw score. A flag that controls that is --score-type. Possible values:
centipawn (default) – approximate the win rate in centipawns, like Leela always did.
win_percentage – value from 0 to 100.0 which represents expected score in percents.
Q – the same, but scales from -100.0 to 100.0 rather than from 0 to 100.0
Hat die Sachen schon jemand ausprobiert?
Und was passiert eigentlich bei den diversen History Einstellungen?