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Up Topic Hauptforen / CSS-Forum / Turniere zu unausgeglichenen Stellungen
- - By Tobias Lagemann Date 2016-01-28 19:39
Hallo zusammen,

die Turniere zu unausgeglichenen Stellungen (alle OTB Partien entnommen - Amateure bis Weltmeister) sind um ein paar Engines erweitert worden. Letzter Neuzugang war SmarThink v1.80. Die Engine ließ viele halbe und manchmal auch ganze Punkte durch seinen unkonventionellen Zeitverbrauch (manchmal 30sek für einen Zug) und der damit zum Schluss aufkommenden eklatanten Zeitnot liegen - okay, mit Bonuszeit wäre das nicht passiert. Manchmal agiert SmarThink zu optimistisch, die Bewerrung ist noch hoch, während die gegnerische Engine schon gänzlich anderer Auffassung ist. Manchmal jedoch behielt SmarThink Recht.



Code:
    Motor                         Punkte  Su St Gu De St Ho Ko Ko Cr Bl Ha Na Ry Ha To Pr Sp To Sm To Pr Al Al Sp To Sp    S-B
01: SugaR 280515 64               43,5/50 ·· == 1= 11 11 10 11 =1 1= 1= 1= =1 1= 11 11 11 =1 11 11 11 11 11 11 11 =1 11  1016,0
02: Stockfish_15091020_x64        41,0/50 == ·· == =1 11 1= 1= =1 11 =1 1= 1= =1 11 == 11 1= 1= =1 1= 11 11 11 11 11 11  951,00
03: Gull 3 x64                    37,5/50 0= == ·· =1 == == 1= =1 == 11 == 11 1= 10 1= 1= =1 =1 11 11 =1 11 11 11 11 =1  848,75
04: Deep-Rybka-4.1-x64            35,5/50 00 =0 =0 ·· 01 =1 11 =1 1= =1 1= =0 == 11 1= 01 =1 11 1= 11 11 1= 11 =1 11 11  778,00
05: Stockfish_14053109_x64_modern 35,0/50 00 00 == 10 ·· 1= 1= 10 =0 =1 =1 01 1= 0= 11 11 11 =1 =1 11 11 11 11 =1 11 11  742,25
06: Houdini_15a_x64               34,0/50 01 0= == =0 0= ·· 00 0= =1 == == =1 11 1= 1= =1 11 =1 =1 11 1= 11 11 11 11 11  718,25
07: Komodo51r2-64bit              33,5/50 00 0= 0= 00 0= 11 ·· =1 1= == 11 == 10 == 11 11 01 1= 11 =1 11 =1 11 11 11 1=  715,50
08: Komodo6-64bit                 33,0/50 =0 =0 =0 =0 01 1= =0 ·· 11 =1 01 11 11 0= 11 1= 11 11 01 == 10 =1 11 1= 11 1=  739,50
09: Critter_1.6_64bit             31,5/50 0= 00 == 0= =1 =0 0= 00 ·· 1= == 10 1= 1= 11 1= =1 11 =1 11 1= 1= 11 11 1= 1=  665,75
10: BlackMamba_MP_x64             30,5/50 0= =0 00 =0 =0 == == =0 0= ·· =1 == =1 1= 1= 11 =1 11 11 =1 10 =1 1= 11 1= 11  639,50
11: Hannibal1.4bx64               28,5/50 0= 0= == 0= =0 == 00 10 == =0 ·· 1= == == 1= =1 =1 01 == 1= 11 11 11 =1 =1 =1  603,25
12: Naum                          28,0/50 =0 0= 00 =1 10 =0 == 00 01 == 0= ·· 10 01 =1 == == 11 11 01 11 1= =1 =1 11 =1  591,75
13: Rybka 2.3.2a 64 bit           26,0/50 0= =0 0= == 0= 00 01 00 0= =0 == 01 ·· =1 0= =1 1= =1 1= 10 1= =1 1= 11 1= 11  531,75
14: Hannibal1.5x64                24,0/50 00 00 01 00 1= 0= == 1= 0= 0= == 10 =0 ·· 00 =0 0= == =1 1= 11 == 11 1= =1 11  498,00
15: TornadoChess_5_SSE4           24,0/50 00 == 0= 0= 00 0= 00 00 00 0= 0= =0 1= 11 ·· 01 1= 1= =0 == 11 11 11 =1 1= 11  457,25
16: Protector_Win64 1.7           21,0/50 00 00 0= 10 00 =0 00 0= 0= 00 =0 == =0 =1 10 ·· 0= == 1= == 1= 01 == 11 11 11  399,00
17: Spike 1.4                     19,5/50 =0 0= =0 =0 00 00 10 00 =0 =0 =0 == 0= 1= 0= 1= ·· =0 10 01 == 11 =1 0= 01 =1  409,50
18: TornadoChess_6_x64_SSE        19,5/50 00 0= =0 00 =0 =0 0= 00 00 00 10 00 =0 == 0= == =1 ·· 11 0= 1= 11 11 10 1= ==  369,50
19: SmarThink_v180_x64_standalone 19,0/50 00 =0 00 0= =0 =0 00 10 =0 00 == 00 0= =0 =1 0= 01 00 ·· 11 =1 01 10 =1 11 1=  370,00
20: TornadoChess_488_x64_SSE42    17,0/50 00 0= 00 00 00 00 =0 == 00 =0 0= 10 01 0= == == 10 1= 00 ·· 10 =1 =0 =1 1= ==  338,75
21: Protector 1.8.0 x64           13,0/50 00 00 =0 00 00 0= 00 01 0= 01 00 00 0= 00 00 0= == 0= =0 01 ·· =1 10 0= 1= ==  254,75
22: Alfil 15.8                    12,5/50 00 00 00 0= 00 00 =0 =0 0= =0 00 0= =0 == 00 10 00 00 10 =0 =0 ·· == 1= 10 1=  241,50
23: Alfilx64                      12,5/50 00 00 00 00 00 00 00 00 00 0= 00 =0 0= 00 00 == =0 00 01 =1 01 == ·· 1= 11 =1  193,50
24: Spark-1.0-win64-mp-corei      12,0/50 00 00 00 =0 =0 00 00 0= 00 00 =0 =0 00 0= =0 00 1= 01 =0 =0 1= 0= 0= ·· =0 11  225,50
25: TornadoChess 7                9,5/50  =0 00 00 00 00 00 00 00 0= 0= =0 00 0= =0 0= 00 10 0= 00 0= 0= 01 00 =1 ·· 10  187,75
26: Spike1.2                      9,0/50  00 00 =0 00 00 00 0= 0= 0= 00 =0 =0 00 00 00 00 =0 == 0= == == 0= =0 00 01 ··  186,75

650 Partien gespielt / Turnier beendet
Name des Turniers: Donchenko2
Spielstufe: Turnier Partie in 5 Minuten
Hardware: AMD A4-6300 APU with Radeon(tm) HD Graphics mit 3,2 GB Speicher




Code:
    Motor                         Punkte  Su St Cr St Ko Ko Gu De Ho Na Pr Ha Bl Pr Ha Sp Ry Al Sp Sp Sm To To To To Al    S-B
01: SugaR 280515 64               44,0/50 ·· == 00 1= 11 11 == 11 11 1= 11 1= 11 1= 11 11 11 11 11 11 11 11 11 11 11 11  995,75
02: Stockfish_15091020_x64        43,5/50 == ·· =1 1= 11 =1 =1 == 1= 11 =1 11 11 11 11 11 =1 11 11 01 11 11 11 11 11 11  1002,5
03: Critter_1.6_64bit             39,5/50 11 =0 ·· 1= 01 == =1 =1 11 11 =0 =1 =1 11 11 =1 =1 =1 1= 1= 11 11 1= 11 11 11  908,75
04: Stockfish_14053109_x64_modern 39,0/50 0= 0= 0= ·· 0= 10 11 1= =1 11 11 11 == 1= 11 11 1= =1 11 1= 11 11 11 11 11 11  842,00
05: Komodo51r2-64bit              35,5/50 00 00 10 1= ·· 0= 10 11 01 =1 == 11 1= 11 11 == 10 11 01 11 11 1= 11 11 11 11  751,75
06: Komodo6-64bit                 35,5/50 00 =0 == 01 1= ·· =0 =0 10 11 1= =1 01 10 11 01 11 1= 11 11 11 11 11 11 11 11  735,75
07: Gull 3 x64                    34,5/50 == =0 =0 00 01 =1 ·· 00 11 =1 1= 11 =1 11 1= 1= 1= 10 11 11 11 == 11 =1 1= 11  751,00
08: Deep-Rybka-4.1-x64            34,0/50 00 == =0 0= 00 =1 11 ·· 01 0= 10 0= 11 11 =1 10 11 11 =1 11 11 =1 11 11 11 11  703,75
09: Houdini_15a_x64               32,5/50 00 0= 00 =0 10 01 00 10 ·· 1= =1 01 1= =1 11 =1 =1 1= =1 11 11 =1 11 11 11 11  644,25
10: Naum                          29,0/50 0= 00 00 00 =0 00 =0 1= 0= ·· 0= 01 1= == 1= =1 11 =1 11 11 11 11 1= 11 =1 11  545,00
11: Protector_Win64 1.7           27,5/50 00 =0 =1 00 == 0= 0= 01 =0 1= ·· 0= 10 11 10 00 1= =1 =0 11 1= 11 1= 11 11 1=  561,25
12: Hannibal1.5x64                26,0/50 0= 00 =0 00 00 =0 00 1= 10 10 1= ·· =1 =0 =0 =1 10 1= 10 11 01 10 11 11 11 11  503,00
13: BlackMamba_MP_x64             26,0/50 00 00 =0 == 0= 10 =0 00 0= 0= 01 =0 ·· 1= =0 11 == =1 10 11 11 11 1= 11 11 01  500,25
14: Protector 1.8.0 x64           24,5/50 0= 00 00 0= 00 01 00 00 =0 == 00 =1 0= ·· 1= =1 =1 == 11 =1 01 10 11 11 11 11  446,50
15: Hannibal1.4bx64               22,0/50 00 00 00 00 00 00 0= =0 00 0= 01 =1 =1 0= ·· =1 =1 11 0= =1 11 11 00 =1 =1 11  392,00
16: Spike 1.4                     21,5/50 00 00 =0 00 == 10 0= 01 =0 =0 11 =0 00 =0 =0 ·· 0= =0 11 00 01 11 11 1= =1 11  416,50
17: Rybka 2.3.2a 64 bit           21,5/50 00 =0 =0 0= 01 00 0= 00 =0 00 0= 01 == =0 =0 1= ·· 0= =1 1= 1= 1= 1= 11 1= 1=  407,00
18: Alfil 15.8                    19,5/50 00 00 =0 =0 00 0= 01 00 0= =0 =0 0= =0 == 00 =1 1= ·· =0 0= 11 =0 1= 11 1= 11  359,00
19: Spike1.2                      19,5/50 00 00 0= 00 10 00 00 =0 =0 00 =1 01 01 00 1= 00 =0 =1 ·· 00 11 11 11 01 01 11  353,75
20: Spark-1.0-win64-mp-corei      17,5/50 00 10 0= 0= 00 00 00 00 00 00 00 00 00 =0 =0 11 0= 1= 11 ·· =1 10 =1 01 =1 11  307,50
21: SmarThink_v180_x64_standalone 14,0/50 00 00 00 00 00 00 00 00 00 00 0= 10 00 10 00 10 0= 00 00 =0 ·· 11 11 11 =1 11  188,50
22: TornadoChess_6_x64_SSE        11,0/50 00 00 00 00 0= 00 == =0 =0 00 00 01 00 01 00 00 0= =1 00 01 00 ·· =1 00 == 10  222,75
23: TornadoChess 7                10,5/50 00 00 0= 00 00 00 00 00 00 0= 0= 00 0= 00 11 00 0= 0= 00 =0 00 =0 ·· 1= 11 01  173,50
24: TornadoChess_5_SSE4           8,5/50  00 00 00 00 00 00 =0 00 00 00 00 00 00 00 =0 0= 00 00 10 10 00 11 0= ·· =1 01  120,50
25: TornadoChess_488_x64_SSE42    7,5/50  00 00 00 00 00 00 0= 00 00 =0 00 00 00 00 =0 =0 0= 0= 10 =0 =0 == 00 =0 ·· 01  130,50
26: Alfilx64                      6,0/50  00 00 00 00 00 00 00 00 00 00 0= 00 10 00 00 00 0= 00 00 00 00 01 10 10 10 ··   88,00




Code:


    Motor                         Punkte  St St Su Ho Cr Gu De Pr Ko Bl Ko Pr Ha Ha Na Ry Sp Sp Sm To Al To Al Sp To To    S-B
01: Stockfish_15091020_x64        46,5/50 ·· =1 1= =1 11 11 =1 1= 11 11 11 11 =1 11 11 11 11 11 11 1= 11 11 11 11 11 11  1094,5
02: Stockfish_14053109_x64_modern 41,0/50 =0 ·· == =1 1= =1 1= 1= 11 == 1= 1= 1= =1 11 1= 11 11 11 11 11 11 11 11 11 1=  927,25
03: SugaR 280515 64               41,0/50 0= == ·· 0= =0 11 1= =1 11 1= 11 11 11 1= 11 1= 11 =1 11 11 11 11 11 1= 11 11  908,25
04: Houdini_15a_x64               40,0/50 =0 =0 1= ·· 1= =1 1= 0= =1 11 1= 01 11 11 =1 11 11 11 11 11 11 1= 11 11 11 =1  894,00
05: Critter_1.6_64bit             37,0/50 00 0= =1 0= ·· 11 11 =0 0= =1 01 11 11 11 1= 11 10 == 11 11 11 11 11 11 1= 11  801,25
06: Gull 3 x64                    34,5/50 00 =0 00 =0 00 ·· 11 11 01 11 11 10 10 11 01 11 11 1= 1= 11 01 11 1= 11 11 11  718,50
07: Deep-Rybka-4.1-x64            31,5/50 =0 0= 0= 0= 00 00 ·· =1 1= =1 10 11 == == =1 =1 11 1= 10 =1 =1 11 11 11 1= 11  651,75
08: Protector_Win64 1.7           31,0/50 0= 0= =0 1= =1 00 =0 ·· 10 =1 1= 11 == =1 1= 01 11 =1 0= 1= =0 11 1= =1 11 11  685,50
09: Komodo6-64bit                 29,5/50 00 00 00 =0 1= 10 0= 01 ·· 01 == 01 01 =1 00 =1 10 11 11 11 =1 11 =1 11 11 11  583,75
10: BlackMamba_MP_x64             28,5/50 00 == 0= 00 =0 00 =0 =0 10 ·· =1 11 =1 =1 01 1= 11 01 00 11 1= == 11 11 11 11  572,75
11: Komodo51r2-64bit              28,0/50 00 0= 00 0= 10 00 01 0= == =0 ·· 10 11 == 10 10 =1 11 10 11 10 1= 11 11 11 11  547,25
12: Protector 1.8.0 x64           26,5/50 00 0= 00 10 00 01 00 00 10 00 01 ·· 01 10 01 11 1= 11 =1 1= 1= 11 11 11 01 11  508,25
13: Hannibal1.5x64                24,0/50 =0 0= 00 00 00 01 == == 10 =0 00 10 ·· 1= 01 10 10 == 11 11 0= == 11 11 01 1=  487,50
14: Hannibal1.4bx64               23,5/50 00 =0 0= 00 00 00 == =0 =0 =0 == 01 0= ·· 10 01 10 1= 11 =1 =1 =1 01 1= 11 11  442,00
15: Naum                          22,0/50 00 00 00 =0 0= 10 =0 0= 11 10 01 10 10 01 ·· 1= 0= == 1= 00 00 =1 =1 11 10 =1  464,50
16: Rybka 2.3.2a 64 bit           21,5/50 00 0= 0= 00 00 00 =0 10 =0 0= 01 00 01 10 0= ·· == 11 =1 01 11 01 0= =1 11 11  404,75
17: Spark-1.0-win64-mp-corei      21,5/50 00 00 00 00 01 00 00 00 01 00 =0 0= 01 01 1= == ·· 0= 11 01 11 =1 =1 =1 11 11  375,50
18: Spike 1.4                     19,5/50 00 00 =0 00 == 0= 0= =0 00 10 00 00 == 0= == 00 1= ·· 11 10 =1 1= 11 10 01 =1  375,50
19: SmarThink_v180_x64_standalone 17,5/50 00 00 00 00 00 0= 01 1= 00 11 01 =0 00 00 0= =0 00 00 ·· 11 01 0= 01 1= 11 11  330,75
20: TornadoChess 7                16,5/50 0= 00 00 00 00 00 =0 0= 00 00 00 0= 00 =0 11 10 10 01 00 ·· 11 1= 10 10 11 =1  289,50
21: Alfil 15.8                    15,0/50 00 00 00 00 00 10 =0 =1 =0 0= 01 0= 1= =0 11 00 00 =0 10 00 ·· 10 0= 01 =0 10  328,75
22: TornadoChess_5_SSE4           14,5/50 00 00 00 0= 00 00 00 00 00 == 0= 00 == =0 =0 10 =0 0= 1= 0= 01 ·· == 10 =1 11  250,50
23: Alfilx64                      13,0/50 00 00 00 00 00 0= 00 0= =0 00 00 00 00 10 =0 1= =0 00 10 01 1= == ·· =0 =1 =1  224,25
24: Spike1.2                      11,5/50 00 00 0= 00 00 00 00 =0 00 00 00 00 00 0= 00 =0 =0 01 0= 01 10 01 =1 ·· =1 1=  185,50
25: TornadoChess_488_x64_SSE42    9,5/50  00 00 00 00 0= 00 0= 00 00 00 00 10 10 00 01 00 00 10 00 00 =1 =0 =0 =0 ·· =1  176,50
26: TornadoChess_6_x64_SSE        5,5/50  00 0= 00 =0 00 00 00 00 00 00 00 00 0= 00 =0 00 00 =0 00 =0 01 00 =0 0= =0 ··  113,50




Code:

    Motor                         Punkte  Su St St Ko De Ko Gu Ho Cr Na Pr Bl Ry Sp Ha Pr Al Ha To Sm To To Sp Al To Sp Do    S-B
01: SugaR 280515 64               42,0/50 ·· 01 1= 01 1= 11 1= =1 1= 10 =1 11 01 11 1= 11 =1 11 11 11 11 11 11 11 11 11     965,50
02: Stockfish_15091020_x64        41,0/50 10 ·· 10 =1 =1 01 =1 11 =1 11 =1 01 01 1= 11 11 11 11 =1 =1 11 11 11 11 11 11 ?   942,00
03: Stockfish_14053109_x64_modern 39,0/50 0= 01 ·· =1 01 1= 01 11 11 10 10 10 1= 11 1= 11 1= 11 11 11 =1 11 =1 11 11 11     883,50
04: Komodo6-64bit                 35,5/50 10 =0 =0 ·· 01 01 01 00 =1 11 =1 11 =1 11 11 =1 =1 11 =0 1= 1= 11 1= 11 11 11     791,75
05: Deep-Rybka-4.1-x64            35,0/50 0= =0 10 10 ·· 10 01 10 10 01 1= 10 1= 1= 01 =1 1= 11 11 11 11 11 =1 11 11 11     755,50
06: Komodo51r2-64bit              34,0/50 00 10 0= 10 01 ·· 01 1= 0= 11 10 1= 1= =0 =1 01 11 1= 11 11 10 11 11 11 11 11     733,75
07: Gull 3 x64                    33,5/50 0= =0 10 10 10 10 ·· 01 10 01 10 10 10 1= =1 01 11 11 11 =1 11 =1 11 11 =1 11     726,75
08: Houdini_15a_x64               32,5/50 =0 00 00 11 01 0= 10 ·· 01 1= 01 =1 =1 11 10 1= 11 1= 11 10 11 11 1= =1 10 11     707,50
09: Critter_1.6_64bit             32,0/50 0= =0 00 =0 01 1= 01 10 ·· 11 10 10 1= 10 01 =1 1= == =1 =1 1= 11 11 11 11 11     685,75
10: Naum                          28,0/50 01 00 01 00 10 00 10 0= 00 ·· 01 10 =1 11 1= 1= 1= =1 10 01 11 1= 11 10 11 =1     595,50
11: Protector_Win64 1.7           27,5/50 =0 =0 01 =0 0= 01 01 10 01 10 ·· 01 10 10 11 01 0= =0 01 10 11 01 11 =1 11 11     606,00
12: BlackMamba_MP_x64             27,5/50 00 10 01 00 01 0= 01 =0 01 01 10 ·· 10 1= =1 =1 01 =1 10 11 1= =1 1= 01 10 11     601,00
13: Rybka 2.3.2a 64 bit           25,0/50 10 10 0= =0 0= 0= 01 =0 0= =0 01 01 ·· =0 01 01 11 =0 01 10 1= 1= 1= =1 1= 11     550,25
14: Spike 1.4                     23,5/50 00 0= 00 00 0= =1 0= 00 01 00 01 0= =1 ·· =1 10 01 1= 01 11 =1 10 11 01 11 10     481,50
15: Hannibal1.5x64                22,0/50 0= 00 0= 00 10 =0 =0 01 10 0= 00 =0 10 =0 ·· =0 0= 0= 11 =1 11 == 11 1= 01 11     446,75
16: Protector 1.8.0 x64           21,5/50 00 00 00 =0 =0 10 10 0= =0 0= 10 =0 10 01 =1 ·· =0 01 1= 01 01 01 01 11 =1 =1     444,75
17: Alfil 15.8                    20,5/50 =0 00 0= =0 0= 00 00 00 0= 0= 1= 10 00 10 1= =1 ·· =1 =1 11 10 01 1= 01 10 =0     428,25
18: Hannibal1.4bx64               20,0/50 00 00 00 00 00 0= 00 0= == =0 =1 =0 =1 0= 1= 10 =0 ·· 10 01 0= 1= =1 1= 11 =1     390,00
19: TornadoChess_488_x64_SSE42    15,0/50 00 =0 00 =1 00 00 00 00 =0 01 10 01 10 10 00 0= =0 01 ·· 01 =0 01 01 10 00 01     336,25
20: SmarThink_v180_x64_standalone 15,0/50 00 =0 00 0= 00 00 =0 01 =0 10 01 00 01 00 =0 10 00 10 10 ·· 10 10 01 =0 01 01     324,50
21: TornadoChess 7                15,0/50 00 00 =0 0= 00 01 00 00 0= 00 00 0= 0= =0 00 10 01 1= =1 01 ·· 10 11 01 10 00     304,75
22: TornadoChess_5_SSE4           14,5/50 00 00 00 00 00 00 =0 00 00 0= 10 =0 0= 01 == 10 10 0= 10 01 01 ·· 00 10 == 11     272,50
23: Spike1.2                      14,0/50 00 00 =0 0= =0 00 00 0= 00 00 00 0= 0= 00 00 10 0= =0 10 10 00 11 ·· 11 11 10     262,00
24: Alfilx64                      14,0/50 00 00 00 00 00 00 00 =0 00 01 =0 10 =0 10 0= 00 10 0= 01 =1 10 01 00 ·· 10 11     261,50
25: TornadoChess_6_x64_SSE        13,5/50 00 00 00 00 00 00 =0 01 00 00 00 01 0= 00 10 =0 01 00 11 10 01 == 00 01 ·· 11     249,00
26: Spark-1.0-win64-mp-corei      9,0/50  00 00 00 00 00 00 00 00 00 =0 00 00 00 01 00 =0 =1 =0 10 10 11 00 01 00 00 ··     163,00




Code:
    Motor                         Punkte  St Gu St Su Ko Ko Ho Cr De Na Ha Ha Pr Ry Al To Pr Sp Sp To To To Bl Sm Sp Al Do    S-B
01: Stockfish_15091020_x64        36,0/50 ·· 01 10 10 11 01 11 01 01 1= 1= 10 10 =1 01 10 =1 11 10 =1 11 11 11 11 1= 11 ?   851,50
02: Gull 3 x64                    34,0/50 10 ·· 10 =1 10 00 01 1= 1= == =1 11 11 1= 1= =1 1= 1= 01 1= 11 1= 1= 11 10 10     818,50
03: Stockfish_14053109_x64_modern 34,0/50 01 01 ·· 01 =0 10 01 =1 01 10 10 10 1= 1= 1= 01 1= 11 11 =1 10 11 1= 11 11 11     784,50
04: SugaR 280515 64               33,5/50 01 =0 10 ·· 01 01 01 1= 10 1= 1= 10 1= =1 =1 =1 =1 =1 01 =1 11 10 01 11 11 11     782,25
05: Komodo6-64bit                 33,5/50 00 01 =1 10 ·· 01 10 01 01 10 11 10 =1 01 =1 1= 11 11 10 1= 1= =1 =1 1= 11 11     775,50
06: Komodo51r2-64bit              31,0/50 10 11 01 10 10 ·· 10 0= 01 01 10 =1 01 10 01 10 1= 10 1= 1= 01 =1 =1 1= 11 11     734,00
07: Houdini_15a_x64               30,5/50 00 10 10 10 01 01 ·· 01 01 10 10 11 10 01 01 1= 01 11 11 =1 11 01 =1 1= 10 =1     716,00
08: Critter_1.6_64bit             30,0/50 10 0= =0 0= 10 1= 10 ·· =1 1= 01 01 =1 1= 1= 1= 10 10 11 1= 01 =1 1= 01 10 1=     714,75
09: Deep-Rybka-4.1-x64            29,0/50 10 0= 10 01 10 10 10 =0 ·· 01 01 01 =1 10 1= =1 1= 10 =1 1= =1 1= 10 01 01 11     685,50
10: Naum                          27,0/50 0= == 01 0= 01 10 01 0= 10 ·· 01 00 11 == 10 01 =1 01 11 == == 10 1= 01 =1 11     630,75
11: Hannibal1.4bx64               26,0/50 0= =0 01 0= 00 01 01 10 10 10 ·· 10 10 01 1= 01 0= 01 =1 01 1= 10 == =1 11 11     591,50
12: Hannibal1.5x64                25,5/50 01 00 01 01 01 =0 00 10 10 11 01 ·· 10 10 10 01 10 01 =0 =1 0= 10 11 01 =1 11     596,00
13: Protector 1.8.0 x64           24,5/50 01 00 0= 0= =0 10 01 =0 =0 00 01 01 ·· 11 10 01 10 01 01 11 01 1= =1 =1 01 1=     560,50
14: Rybka 2.3.2a 64 bit           24,0/50 =0 0= 0= =0 10 01 10 0= 01 == 10 01 00 ·· 01 10 00 1= 11 10 =1 01 01 10 1= 11     552,50
15: Alfil 15.8                    23,5/50 10 0= 0= =0 =0 10 10 0= 0= 01 0= 01 01 10 ·· 10 10 10 10 10 01 01 =1 1= 11 01     548,75
16: TornadoChess_6_x64_SSE        23,5/50 01 =0 10 =0 0= 01 0= 0= =0 10 10 10 10 01 01 ·· 01 01 10 01 10 01 00 1= 11 11     545,25
17: Protector_Win64 1.7           23,5/50 =0 0= 0= =0 00 0= 10 01 0= =0 1= 01 01 11 01 10 ·· 11 10 10 01 01 0= 10 10 11     540,00
18: Spike 1.4                     22,0/50 00 0= 00 =0 00 01 00 01 01 10 10 10 10 0= 01 10 00 ·· 10 =1 10 =1 11 11 10 1=     485,25
19: Spark-1.0-win64-mp-corei      21,0/50 01 10 00 10 01 0= 00 00 =0 00 =0 =1 10 00 01 01 01 01 ·· 01 11 1= 0= 1= =1 10     489,00
20: TornadoChess 7                19,5/50 =0 0= =0 =0 0= 0= =0 0= 0= == 10 =0 00 01 01 10 01 =0 10 ·· == 01 01 01 11 01     450,50
21: TornadoChess_5_SSE4           19,5/50 00 00 01 00 0= 10 00 10 =0 == 0= 1= 10 =0 10 01 10 01 00 == ·· 1= == 0= 01 11     442,00
22: TornadoChess_488_x64_SSE42    19,0/50 00 0= 00 01 =0 =0 10 =0 0= 01 01 01 0= 10 10 10 10 =0 0= 10 0= ·· 11 0= 01 10     448,25
23: BlackMamba_MP_x64             18,5/50 00 0= 0= 10 =0 =0 =0 0= 01 0= == 00 =0 10 =0 11 1= 00 1= 10 == 00 ·· 01 1= =0     443,00
24: SmarThink_v180_x64_standalone 18,0/50 00 00 00 00 0= 0= 0= 10 10 10 =0 10 =0 01 0= 0= 01 00 0= 10 1= 1= 10 ·· 01 11     394,50
25: Spike1.2                      14,0/50 0= 01 00 00 00 00 01 01 10 =0 00 =0 10 0= 00 00 01 01 =0 00 10 10 0= 10 ·· 01     335,50
26: Alfilx64                      9,5/50  00 01 00 00 00 00 =0 0= 00 00 00 00 0= 00 10 00 00 0= 01 10 00 01 =1 00 10 ··     212,25




Code:
    Motor                         Punkte  St Su St Ho De Gu Cr Ry Ko Ha Na Ko Bl Pr Ha Sp Pr Sm Al Sp To Al To Sp To To Do    S-B
01: Stockfish_15091020_x64        45,0/50 ·· 0= 1= 10 11 11 11 =1 =1 11 11 11 =1 11 11 =1 11 11 11 11 11 11 11 11 11 11 ?   1027,0
02: SugaR 280515 64               44,0/50 1= ·· =0 11 11 =1 01 11 11 11 11 01 11 =1 1= 11 11 11 11 11 1= 11 11 11 11 11     1016,7
03: Stockfish_14053109_x64_modern 41,0/50 0= =1 ·· 0= 11 01 =1 11 =1 1= 11 01 11 =1 1= 11 =1 11 11 11 11 11 11 =1 11 11     917,50
04: Houdini_15a_x64               39,5/50 01 00 1= ·· 10 01 01 11 01 11 0= 11 11 10 =1 11 11 11 11 11 11 11 11 11 11 11     849,50
05: Deep-Rybka-4.1-x64            36,0/50 00 00 00 01 ·· == =1 =1 1= =1 11 11 =1 01 == 11 11 11 =1 =1 11 1= 11 11 11 11     743,25
06: Gull 3 x64                    35,0/50 00 =0 10 10 == ·· 11 0= 10 =1 10 11 01 == 1= 01 =1 =1 11 11 11 11 11 11 11 11     723,25
07: Critter_1.6_64bit             32,5/50 00 10 =0 10 =0 00 ·· 11 1= =0 1= 01 0= =1 10 10 11 11 11 10 11 11 11 11 11 11     650,50
08: Rybka 2.3.2a 64 bit           31,0/50 =0 00 00 00 =0 1= 00 ·· 1= 00 1= 11 1= 01 =1 11 == 11 11 11 11 == 11 11 11 =1     607,00
09: Komodo51r2-64bit              30,5/50 =0 00 =0 10 0= 01 0= 0= ·· 01 =0 10 =0 11 1= 11 11 01 10 11 11 11 1= 11 11 11     594,50
10: Hannibal1.5x64                30,0/50 00 00 0= 00 =0 =0 =1 11 10 ·· 10 10 10 =1 10 =1 11 00 1= 11 1= 11 11 11 11 11     575,00
11: Naum                          30,0/50 00 00 00 1= 00 01 0= 0= =1 01 ·· == 01 0= =1 11 11 10 1= 11 1= 11 11 11 11 11     568,00
12: Komodo6-64bit                 30,0/50 00 10 10 00 00 00 10 00 01 01 == ·· 0= 11 01 11 1= 01 11 11 11 11 11 11 11 11     559,75
13: BlackMamba_MP_x64             28,5/50 =0 00 00 00 =0 10 1= 0= =1 01 10 1= ·· 0= 01 01 =1 01 11 11 =1 10 11 11 11 11     549,25
14: Protector_Win64 1.7           26,0/50 00 =0 =0 01 10 == =0 10 00 =0 1= 00 1= ·· 1= 0= == 01 =1 10 10 11 11 11 11 =1     518,00
15: Hannibal1.4bx64               26,0/50 00 0= 0= =0 == 0= 01 =0 0= 01 =0 10 10 0= ·· 0= 10 =0 1= 11 11 =1 11 11 11 11     483,50
16: Spike 1.4                     24,0/50 =0 00 00 00 00 10 01 00 00 =0 00 00 10 1= 1= ·· =1 1= =0 11 11 1= 11 11 11 11     399,00
17: Protector 1.8.0 x64           22,0/50 00 00 =0 00 00 =0 00 == 00 00 00 0= =0 == 01 =0 ·· 1= 01 11 11 11 11 11 11 11     331,50
18: SmarThink_v180_x64_standalone 19,5/50 00 00 00 00 00 =0 00 00 10 11 01 10 10 10 =1 0= 0= ·· 01 00 00 11 10 =1 11 11     362,25
19: Alfil 15.8                    19,0/50 00 00 00 00 =0 00 00 00 01 0= 0= 00 00 =0 0= =1 10 10 ·· =0 11 =1 11 11 11 11     276,00
20: Spark-1.0-win64-mp-corei      14,5/50 00 00 00 00 =0 00 01 00 00 00 00 00 00 01 00 00 00 11 =1 ·· 11 =1 01 01 11 01     211,25
21: TornadoChess 7                10,5/50 00 0= 00 00 00 00 00 00 00 0= 0= 00 =0 01 00 00 00 11 00 00 ·· =0 10 01 01 11     165,50
22: Alfilx64                      10,5/50 00 00 00 00 0= 00 00 == 00 00 00 00 01 00 =0 0= 00 00 =0 =0 =1 ·· 0= 11 10 10     162,00
23: TornadoChess_6_x64_SSE        9,0/50  00 00 00 00 00 00 00 00 0= 00 00 00 00 00 00 00 00 01 00 10 01 1= ·· 01 10 11      95,50
24: Spike1.2                      6,5/50  00 00 =0 00 00 00 00 00 00 00 00 00 00 00 00 00 00 =0 00 10 10 00 10 ·· 0= 11      75,00
25: TornadoChess_5_SSE4           5,5/50  00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 10 01 01 1= ·· 10      43,75
26: TornadoChess_488_x64_SSE42    4,0/50  00 00 00 00 00 00 00 =0 00 00 00 00 00 =0 00 00 00 00 00 10 00 01 00 00 01 ··      59,00




Code:
    Motor                         Punkte  St Su Cr De Ko St Gu Ha Ry Pr Ko Ha Na Ho Sp Pr Bl Sm Al Sp To Sp To Al To To Do    S-B
01: Stockfish_14053109_x64_modern 39,0/50 ·· 10 10 10 01 10 11 =1 0= 11 11 11 01 11 11 11 11 11 01 10 =1 11 11 1= 11 11     918,25
02: SugaR 280515 64               36,5/50 01 ·· 01 01 10 1= 01 01 1= 01 10 11 =1 10 1= 10 11 =1 1= 11 =1 11 11 11 11 11     837,50
03: Critter_1.6_64bit             32,5/50 01 10 ·· 10 01 01 10 10 11 10 01 10 11 01 =1 =1 01 10 =1 10 11 01 01 11 11 11     759,25
04: Deep-Rybka-4.1-x64            31,5/50 01 10 01 ·· =1 01 10 10 01 10 01 10 10 =1 == 01 =1 10 01 11 1= 11 11 01 11 =1     735,75
05: Komodo6-64bit                 30,0/50 10 01 10 =0 ·· 01 10 01 11 10 10 00 01 01 01 10 10 01 11 11 01 11 =1 10 11 11     691,50
06: Stockfish_15091020_x64        30,0/50 01 0= 10 10 10 ·· 10 01 10 =1 10 01 01 01 01 10 10 10 10 11 01 11 01 11 11 11 ?   685,00
07: Gull 3 x64                    29,5/50 00 10 01 01 01 01 ·· 10 == 11 01 10 1= 10 01 01 01 11 =1 10 10 10 10 =1 11 11     682,75
08: Hannibal1.4bx64               29,5/50 =0 10 01 01 10 10 01 ·· =0 01 10 01 01 10 10 10 01 1= 11 11 =1 10 1= 11 01 11     676,25
09: Rybka 2.3.2a 64 bit           29,5/50 1= 0= 00 10 00 01 == =1 ·· 10 10 10 =1 11 0= 10 =0 01 =0 11 11 11 11 1= 11 =1     669,50
10: Protector 1.8.0 x64           28,5/50 00 10 01 01 01 =0 00 10 01 ·· 01 10 =0 10 10 01 11 11 01 1= 1= 1= 11 11 == 11     635,75
11: Komodo51r2-64bit              28,0/50 00 01 10 10 01 01 10 01 01 10 ·· 10 10 01 0= =1 10 01 11 01 1= 11 01 =1 1= =1     645,25
12: Hannibal1.5x64                27,5/50 00 00 01 01 11 10 01 10 01 01 01 ·· 10 10 10 =1 01 1= 11 10 10 10 10 11 01 1=     639,00
13: Naum                          27,5/50 10 =0 00 01 10 10 0= 10 =0 =1 01 01 ·· 10 10 10 01 10 01 10 11 11 11 01 =1 11     619,25
14: Houdini_15a_x64               27,0/50 00 01 10 =0 10 10 01 01 00 01 10 01 01 ·· 10 10 =1 01 11 01 =1 01 =1 11 10 11     608,25
15: Spike 1.4                     26,5/50 00 0= =0 == 10 10 10 01 1= 01 1= 01 01 01 ·· 10 =0 01 1= 01 =1 == =1 1= 1= 1=     608,00
16: Protector_Win64 1.7           26,0/50 00 01 =0 10 01 01 10 01 01 10 =0 =0 01 01 01 ·· 10 01 10 =1 10 01 01 11 11 11     582,00
17: BlackMamba_MP_x64             25,0/50 00 00 10 =0 01 01 10 10 =1 00 01 10 10 =0 =1 01 ·· =1 1= 01 10 11 01 11 10 01     571,75
18: SmarThink_v180_x64_standalone 24,0/50 00 =0 01 01 10 01 00 0= 10 00 10 0= 01 10 10 10 =0 ·· 1= 10 =1 10 10 11 11 11     519,50
19: Alfil 15.8                    21,0/50 10 0= =0 10 00 01 =0 00 =1 10 00 00 10 00 0= 01 0= 0= ·· 01 11 01 =1 11 11 01     462,00
20: Spark-1.0-win64-mp-corei      21,0/50 01 00 01 00 00 00 01 00 00 0= 10 01 01 10 10 =0 10 01 10 ·· =1 1= 11 10 11 10     457,25
21: TornadoChess_5_SSE4           17,5/50 =0 =0 00 0= 10 10 01 =0 00 0= 0= 01 00 =0 =0 01 01 =0 00 =0 ·· =0 11 0= 1= 11     389,25
22: Spike1.2                      17,5/50 00 00 10 00 00 00 01 01 00 0= 00 01 00 10 == 10 00 01 10 0= =1 ·· 1= 11 01 1=     362,75
23: TornadoChess_6_x64_SSE        14,5/50 00 00 10 00 =0 10 01 0= 00 00 10 01 00 =0 =0 10 10 01 =0 00 00 0= ·· 10 1= 10     334,00
24: Alfilx64                      12,0/50 0= 00 00 10 01 00 =0 00 0= 00 =0 00 10 00 0= 00 00 00 00 01 1= 00 01 ·· 10 11     253,50
25: TornadoChess_488_x64_SSE42    10,5/50 00 00 00 00 00 00 00 10 00 == 0= 10 =0 01 0= 00 01 00 00 00 0= 10 0= 01 ·· 01     232,00
26: TornadoChess 7                8,0/50  00 00 00 =0 00 00 00 00 =0 00 =0 0= 00 00 0= 00 10 00 10 01 00 0= 01 00 10 ··     172,25




Code:
    Motor                         Punkte  Na Ry Ha Pr Pr Ha St St Su Ko Ho Cr De Sp Sp Al Gu To Ko Al To To To Bl Sm Sp Do    S-B
01: Naum                          33,0/50 ·· 10 01 10 10 10 01 10 =1 =1 1= =1 =1 10 10 1= =1 =1 1= =1 =1 =1 1= =1 =1 =1     794,00
02: Rybka 2.3.2a 64 bit           32,0/50 01 ·· 10 01 10 01 10 01 10 =0 == == 11 =1 =1 =1 1= =1 =1 1= 1= 1= =1 1= 1= 1=     758,25
03: Hannibal1.5x64                31,5/50 10 01 ·· 10 01 10 01 10 01 01 10 =1 =1 1= 10 == =1 1= 1= =1 =1 =1 1= =1 =1 =1     752,75
04: Protector 1.8.0 x64           31,0/50 01 10 01 ·· 10 01 01 01 01 10 =1 10 11 01 01 1= 1= =1 1= 1= 01 1= =1 1= =1 01     747,50
05: Protector_Win64 1.7           31,0/50 01 01 10 01 ·· 01 10 01 10 1= 01 10 10 =1 =1 =1 10 1= =1 1= 1= 1= =1 1= 10 1=     744,50
06: Hannibal1.4bx64               30,5/50 01 10 01 10 10 ·· 01 10 01 1= 10 01 01 10 10 1= =1 =1 1= =1 =1 =1 1= =1 01 =1     732,75
07: Stockfish_15091020_x64        30,5/50 10 01 10 10 01 10 ·· 10 =0 01 10 =1 01 10 11 =1 =1 10 =1 =1 =1 =1 1= =1 =1 10 ?   729,25
08: Stockfish_14053109_x64_modern 30,0/50 01 10 01 10 10 01 01 ·· 01 10 1= =1 01 1= 10 1= =1 01 1= =1 01 =1 1= 1= 01 01     730,75
09: SugaR 280515 64               30,0/50 =0 01 10 10 01 10 =1 10 ·· 01 01 10 10 =1 =1 01 10 1= 01 1= =1 1= =1 =1 1= =1     716,50
10: Komodo51r2-64bit              29,0/50 =0 =1 10 01 0= 0= 10 01 10 ·· 01 10 1= 01 01 =1 10 1= =1 1= 10 1= =1 1= 1= 1=     688,50
11: Houdini_15a_x64               28,5/50 0= == 01 =0 10 01 01 0= 10 10 ·· 10 == 01 10 01 =1 =1 =1 =1 =1 1= =1 1= 1= 1=     670,50
12: Critter_1.6_64bit             28,0/50 =0 == =0 01 01 10 =0 =0 01 01 01 ·· == 01 01 1= 1= 1= 1= 10 1= 1= =1 =1 =1 =1     656,00
13: Deep-Rybka-4.1-x64            24,5/50 =0 00 =0 00 01 10 10 10 01 0= == == ·· 10 01 10 1= 1= =0 1= == 01 1= =1 =1 =1     572,00
14: Spike1.2                      24,0/50 01 =0 0= 10 =0 01 01 0= =0 10 10 10 01 ·· 10 01 01 01 01 01 =1 =1 1= 10 10 10     576,75
15: Spike 1.4                     22,5/50 01 =0 01 10 =0 01 00 01 =0 10 01 10 10 01 ·· 01 10 01 01 01 01 10 01 10 10 10     550,50
16: Alfil 15.8                    22,0/50 0= =0 == 0= =0 0= =0 0= 10 =0 10 0= 01 10 10 ·· 01 01 10 01 1= 01 1= 10 10 1=     517,00
17: Gull 3 x64                    22,0/50 =0 0= =0 0= 01 =0 =0 =0 01 01 =0 0= 0= 10 01 10 ·· 10 10 10 1= 11 =0 0= 11 =1     512,25
18: TornadoChess_5_SSE4           22,0/50 =0 =0 0= =0 0= =0 01 10 0= 0= =0 0= 0= 10 10 10 01 ·· 10 01 =1 =1 1= 01 =1 =1     507,50
19: Komodo6-64bit                 21,0/50 0= =0 0= 0= =0 0= =0 0= 10 =0 =0 0= =1 10 10 01 01 01 ·· 10 10 01 10 1= 10 1=     490,50
20: Alfilx64                      21,0/50 =0 0= =0 0= 0= =0 =0 =0 0= 0= =0 01 0= 10 10 10 01 10 01 ·· 1= 01 1= 01 =1 1=     483,00
21: TornadoChess 7                19,0/50 =0 0= =0 10 0= =0 =0 10 =0 01 =0 0= == =0 10 0= 0= =0 01 0= ·· 0= == =1 =1 1=     453,75
22: TornadoChess_488_x64_SSE42    18,5/50 =0 0= =0 0= 0= =0 =0 =0 0= 0= 0= 0= 10 =0 01 10 00 =0 10 10 1= ·· 01 01 =1 =1     429,50
23: TornadoChess_6_x64_SSE        18,5/50 0= =0 0= =0 =0 0= 0= 0= =0 =0 =0 =0 0= 0= 10 0= =1 0= 01 0= == 10 ·· 1= 1= 1=     428,25
24: BlackMamba_MP_x64             18,0/50 =0 0= =0 0= 0= =0 =0 0= =0 0= 0= =0 =0 01 01 01 1= 10 0= 10 =0 10 0= ·· 10 1=     426,75
25: SmarThink_v180_x64_standalone 16,5/50 =0 0= =0 =0 01 10 =0 10 0= 0= 0= =0 =0 01 01 01 00 =0 01 =0 =0 =0 0= 01 ·· 01     413,00
26: Spark-1.0-win64-mp-corei      15,5/50 =0 0= =0 10 0= =0 01 10 =0 0= 0= =0 =0 01 01 0= =0 =0 0= 0= 0= =0 0= 0= 10 ··     394,50


Viele Grüße
Tobias
Parent - - By Walter Eigenmann Date 2016-01-29 09:08
Tobias Lagemann schrieb:

die Turniere zu unausgeglichenen Stellungen (alle OTB Partien entnommen - Amateure bis Weltmeister) sind um ein paar Engines erweitert worden.


Hast du diese "unausgeglichenen Turniere" irgendwo öffentlich parkiert? Würde da gerne mal vorbeischauen bzw. ein paar Partien sehen.

Dank und Gruss: Walter

.
Parent - By Tobias Lagemann Date 2016-03-29 20:13 Edited 2016-03-29 20:34
Hallo Walter,

Turniere sind nicht öffentlich. Da ich immer nur dann spielen lasse, wenn ich auch zuschauen kann, macht eine Liveübertragung keinen Sinn.

Ich verstehe die Turniere übrigens in erster Linie als Anregung, sich selbst auf die Suche nach derlei (in der menschlichen Turnnierpraxis oft vorkommenden) unausgewogenen Stellungen zu machen und zu schauen, was Engines damit anfangen können.

Demnächst (in etwa vier Wochen) gibt es ein Update: Andscacs 0.86 spielt sich gerade durch die Turnierserie.

Viele Grüße
Tobias
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