Thanks for the testings dear Ernest,
Just i'd like to mention that any engine's move choice is highly depending on played conditions:
-Hardware Speed
-Engine's Cores
-Time Control
-Opening Position
-Hashtable Size
-Endgames
...
Note also that many engines, which are based on free open source (Ippo, Stockfish, Fruit...) play same/similar moves as well
Btw,just my 2 cents more over this issue
Nowadays we are talking about engine move similarities,yes...there are tons of clone discussions,but still we have different views
In my opinion,the problems are appearing due to many engines use similar stuff/ideas or include same copied code as well
On the other hand,i believe the free open source engines are the main reason about why we see a lot clone discussions and also why the engines are so relative
Actually,i think its now too late to find which engines are 100% original, because there is almost no a such original work
One thing more,I have the same view as Alan's statement:
An open source version of any engine can be created by anyone with a good decompiler. Open source does not confer legitimacy.
Let's imagine about opening book moves/lines similarities...
Can we find a X book,which is completely different than all other books (i mean based on 100% own ideas) ?
And last,
Its time for revolution,we need to give a chance for the 'Young Talents',otherwise there will be a big mistake/injustice over them
Note:I mean for those 'Young Talents', who has capacity to create at least 50 Elo improvement over free open source engines
Kind Regards,
Sedat