[quote="Sedat Canbaz"]For example,in my opinion (under CEGT/CCRL adapted rating conditions-played on same PC) a such Elo calculation should be at least 20-30 Elo in favor for i7 980X 4.33 GHz 6 core
But i strongly believe in reality, its not ...and in my estimation both participant will have almost same Elo strength[/quote]
Reality is in agreement with the calculation I make:
I will assume average game is around 60 moves, so (9m+2s)=11m and (4m+2s)=6m
From my empirical formula, at the same GHz frequency, i7 980X (6-core) is x1.31 faster than i7 920 (Quad), note that both are Intel (so I am not comparing Intel and AMD)
So the game efficiency ratio between your i7 920 and i7 980X is:
(3.30 * 11) / (4.33 * 6 *1.31) = 1.07
which gives exactly your +6 Elo for your i7 920 !!!
Of course such an accuracy is ridiculous, but it should be close...
Actually my question was about:
-Creating adapting rating by different hardwares (running also matches 6c against 4c on same PC ) is a good idea ?
In other words,e.g ICCR/CEGT/CCRL testing system (6c against 4c on same PC) is a good idea or not ?!
I mean,do you recommend to start a new ICCR adapting rating list (similar to CEGT/CCRL conditions) ?
*And so far...i noticed that many people are not well-experienced with adapting time controls and processor speeds
And in my opinion,ICCR project will work more accurately,if all games are played by i7 Six-core processors
Otherwise,its a waste of time...
Sometimes i am wondering too about all available rating lists (including SCCT too)
*For what we are testing the engines (what is our goal) ? :
-to produce many games
-engines should be tested with all openings or only with a few openings (it doesn't matter weak or strong)
-only 100 % original chess engine versions should be tested
*If the considering engines,which are 100 % original work,then i wonder:
-why many of the original engines repeat almost same openings (without books)?
Is that can be reason that mostly of the original engines have similar opening-related code ?!
For more details:http://www.talkchess.com/forum/viewtopic.php?t=41764&highlight=sedat
*Who care and prefer more about:
-accurate/right Elo calculations
-the real strength of the engines
-the quality of the games
-the quality of the opening books
-mp engines should be tested with maximum strength
About the adapting time controls and processors speed,
Thank you,but i am not new in ComputerChess,almost 10 years i organize chess benchmark lists
So i know very well how to calculate the processors speed (no help is needed for the current issue)
If you have any questions or need help,please feel free to ask...
For example,i7 980X @4.33GHz is approx. x1.8 faster than i7 920 @3.30GHz
SCCT Auoto232's average game is 74 (its not 60) moves per game,that means 4min+2sec = 388sec (on i7 980X @4.33GHz)
On i7 920 @3.33GHz,the right adapted time control should be 9min+2sec = 688sec
Note:in the database there is one game played against i7 920 @4.0GHz 4c (6min+2sec) and the winner is i7 980X @4.33GHz
So..in other words,no any Elo difference:
-There are actually many unrecognized things in ComputerChess that requires more knowledge/experience/learning
*And i hope all of us will do our best for ComputerChess's progress