https://github.com/deepmind/open_spiel/releases/tag/v1.0.0Spiele:
Dark Chess
Dark Hex
Imperfect recall variants of:
Dark Hex
Liar's Dice
Phantom Tic-Tac-Toe
Kriegspiel
Mean-field games:
Crowd modelling (C++ and Python)
Crowd modelling 2D (C++)
Predator prey (Python)
Python games:
Iterated prisoner's dilemma
Tic-Tac-Toe
Reconnaissance Blind Chess
Algorithmen:
Deep CFR (JAX)
DQN (C++, via Libtorch)
DQN (JAX)
Fixed Strategy Iteration CFR (FSICFR) (Neller & Hnath '11)
Joint Policy-Space Response Oracles, JPSRO (Marris et al. '21)
Mean-field game algorithms:
best response / NashConv
Fictitious Play
Mirror Descent
NFSP (JAX)
Tabular best response MDP (C++): alternative best response, including proper support for perfect info games and imperfect recall