2021/11/24 Experimental RoundRobin tournament with 6 different playing-styles of KomodoDragon 2.5 (Default, Defensive, Positional, Human, Active, Aggressive), each style combined with MCTS on and off = 12 engine-settings.
Tournament with 2'+1'' thinking-time on AMD Ryzen 3900 12-core (24 threads) notebook with 32GB RAM, singelthread-mode, no ponder, no bases (except for cutechess-cli, to end a game), cutechess-cli, classical, balanced 8 moves deep openings, played by humans (out of Megabase 2020, both players 2400 Elo or better). 100 rounds = 13200 games played.
Download the played games here
Program Elo + - Games Score Av.Op. Draws
1 Dragon 2.5 Default : 0 16 16 2200 89.1 % -409 20.8 %
2 Dragon 2.5 Default MCTS : -96 14 14 2200 82.0 % -400 29.6 %
3 Dragon 2.5 Defensive : -320 11 11 2200 58.3 % -380 51.5 %
4 Dragon 2.5 Positional : -321 11 11 2200 58.2 % -380 43.2 %
5 Dragon 2.5 Human : -329 11 11 2200 57.2 % -379 26.7 %
6 Dragon 2.5 Active : -426 11 11 2200 44.5 % -370 37.3 %
7 Dragon 2.5 Defensive MCTS : -428 10 10 2200 44.2 % -370 49.9 %
8 Dragon 2.5 Aggressive : -465 10 10 2200 39.5 % -367 41.3 %
9 Dragon 2.5 Positional MCTS : -469 11 11 2200 39.0 % -367 39.1 %
10 Dragon 2.5 Human MCTS : -472 10 10 2200 38.6 % -366 26.3 %
11 Dragon 2.5 Active MCTS : -575 12 12 2200 26.1 % -357 32.4 %
12 Dragon 2.5 Aggressive MCTS : -600 12 12 2200 23.3 % -355 32.2 %
Games : 13200 (finished)
White Wins : 4731 (35.8 %)
Black Wins : 3736 (28.3 %)
Draws : 4733 (35.9 %)
*****************************************************************************
*** Engine Aggressiveness Tool V1.7 Score points Ratinglist
*****************************************************************************
Score is: (percent*10) of the percent-values of the sacs (1-5+ pawnunits)
calculated out of the won games by the engine, only.
So, a weak engine (with a small number of won games) can get
a high EAS-scoring, too, when the percent of sac-games in the won games
is high (and the number of short wins). Higher pawnunits-sacs give bonus-points:
1 pawnsac = 3x points *** 2 pawnsac = 10x points *** 3 pawnsac = 25x points
4 pawnsac = 50x points *** 5+ pawnsac = 100x points
Additionally, very short won games (percent*10) give bonus-points, when they
ended before endgame (a check for low material is done):
60 moves= 3x points *** 55 moves= 10x points *** 50 moves= 25x points
45 moves= 50x points *** 40 moves= 100x points.
*****************************************************************************
*** Evaluated file: results_komstyles.pgn ***
*****************************************************************************
Rank EAS-Score sacs shorts Engine/player
-----------------------------------------------------------------------------
001 002707 11.42% 05.26% "Dragon 2.5 Default"
002 002467 11.76% 04.66% "Dragon 2.5 Default MCTS"
003 002055 19.51% 02.43% "Dragon 2.5 Aggressive"
004 001356 19.82% 02.03% "Dragon 2.5 Active"
005 001193 17.61% 01.88% "Dragon 2.5 Aggressive MCTS"
006 001162 10.82% 02.95% "Dragon 2.5 Human"
007 001060 07.24% 02.10% "Dragon 2.5 Positional MCTS"
008 001020 08.52% 01.46% "Dragon 2.5 Positional"
009 000981 16.51% 01.37% "Dragon 2.5 Active MCTS"
010 000829 09.10% 01.78% "Dragon 2.5 Human MCTS"
011 000461 04.30% 01.40% "Dragon 2.5 Defensive"
012 000387 04.24% 00.70% "Dragon 2.5 Defensive MCTS"
*****************************************************************************
*****************************************************************************
*** 2nd Ratinglist with all stat-values (wins/sacs/short-wins before endgame)
*****************************************************************************
Rank EAS-Score Number of wins/sacs/short-wins
-----------------------------------------------------------------------------
001 002707 wins:3211 ** sacs5+: 1 sacs4:7 sacs3:23 sacs2:89 sacs1:247 ** short40:38 short45:31 short50:35 short55:37 short60:28 "Dragon 2.5 Default"
002 002467 wins:1479 ** sacs5+: 1 sacs4:3 sacs3:14 sacs2:43 sacs1:113 ** short40:14 short45:9 short50:18 short55:15 short60:13 "Dragon 2.5 Default MCTS"
003 002055 wins:574 ** sacs5+: 0 sacs4:3 sacs3:10 sacs2:33 sacs1:66 ** short40:0 short45:3 short50:4 short55:3 short60:4 "Dragon 2.5 Aggressive"
004 001356 wins:787 ** sacs5+: 0 sacs4:0 sacs3:5 sacs2:35 sacs1:116 ** short40:1 short45:2 short50:3 short55:2 short60:8 "Dragon 2.5 Active"
005 001193 wins:159 ** sacs5+: 0 sacs4:0 sacs3:1 sacs2:7 sacs1:20 ** short40:0 short45:0 short50:1 short55:1 short60:1 "Dragon 2.5 Aggressive MCTS"
006 001162 wins:1524 ** sacs5+: 1 sacs4:0 sacs3:7 sacs2:34 sacs1:123 ** short40:4 short45:6 short50:12 short55:9 short60:14 "Dragon 2.5 Human"
007 001060 wins:428 ** sacs5+: 0 sacs4:0 sacs3:0 sacs2:8 sacs1:23 ** short40:2 short45:1 short50:3 short55:2 short60:1 "Dragon 2.5 Positional MCTS"
008 001020 wins:1232 ** sacs5+: 2 sacs4:0 sacs3:4 sacs2:21 sacs1:78 ** short40:4 short45:2 short50:5 short55:4 short60:3 "Dragon 2.5 Positional"
009 000981 wins:218 ** sacs5+: 0 sacs4:0 sacs3:2 sacs2:6 sacs1:28 ** short40:0 short45:0 short50:0 short55:2 short60:1 "Dragon 2.5 Active MCTS"
010 000829 wins:560 ** sacs5+: 0 sacs4:0 sacs3:2 sacs2:12 sacs1:37 ** short40:1 short45:1 short50:4 short55:0 short60:4 "Dragon 2.5 Human MCTS"
011 000461 wins:1139 ** sacs5+: 0 sacs4:0 sacs3:1 sacs2:10 sacs1:38 ** short40:2 short45:3 short50:3 short55:3 short60:5 "Dragon 2.5 Defensive"
012 000387 wins:424 ** sacs5+: 0 sacs4:0 sacs3:0 sacs2:3 sacs1:15 ** short40:1 short45:0 short50:0 short55:0 short60:2 "Dragon 2.5 Defensive MCTS"
Powered by mwForum 2.29.3 © 1999-2014 Markus Wichitill